godot/servers/rendering
sakrel 728fb6ea95
Fix updating OccluderPolygon shapes
2022-08-29 03:51:53 +02:00
..
dummy Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
environment Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_rd Fix updating OccluderPolygon shapes 2022-08-29 03:51:53 +02:00
storage Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00
renderer_canvas_cull.cpp Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
renderer_canvas_cull.h Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
renderer_canvas_render.cpp Fix typo, call mesh_instance_free not mesh_free 2022-07-12 22:30:08 +10:00
renderer_canvas_render.h Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
renderer_compositor.cpp Add startup flag to override XR mode settings 2022-07-28 11:50:34 +10:00
renderer_compositor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_geometry_instance.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
renderer_geometry_instance.h Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
renderer_scene.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_scene.h Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
renderer_scene_cull.cpp Rename `str2var` to `str_to_var` and similar 2022-08-26 14:58:22 +02:00
renderer_scene_cull.h Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
renderer_scene_occlusion_cull.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_scene_occlusion_cull.h Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00
renderer_scene_render.cpp Restructure environment in render implementation 2022-07-29 12:24:32 +10:00
renderer_scene_render.h Merge pull request #63527 from BastiaanOlij/rework_environment 2022-07-29 08:05:40 +02:00
renderer_viewport.cpp Merge pull request #63091 from MinusKube/editor-window-render-bug 2022-08-23 12:59:34 +02:00
renderer_viewport.h Merge pull request #63091 from MinusKube/editor-window-render-bug 2022-08-23 12:59:34 +02:00
rendering_device.cpp Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
rendering_device.h Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
rendering_device_binds.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
rendering_device_binds.h Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
rendering_server_default.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
rendering_server_default.h Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
rendering_server_globals.cpp Split dependency logic 2022-06-28 00:10:29 +10:00
rendering_server_globals.h Split dependency logic 2022-06-28 00:10:29 +10:00
shader_compiler.cpp Merge pull request #64167 from clayjohn/screen-texture-hint 2022-08-19 21:51:39 +02:00
shader_compiler.h Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 2022-08-09 12:29:49 -04:00
shader_language.cpp Allow using integer varyings with `flat` interpolation modifier 2022-08-25 13:21:02 +03:00
shader_language.h Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 2022-08-09 12:29:49 -04:00
shader_preprocessor.cpp Add `defined` keyword support to shader preprocessor 2022-08-20 11:26:59 +03:00
shader_preprocessor.h Add `defined` keyword support to shader preprocessor 2022-08-20 11:26:59 +03:00
shader_types.cpp Add spatial built-ins (camera-pos, object-pos, camera-eye etc.) 2022-08-02 17:30:41 +02:00
shader_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
shader_warnings.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_warnings.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00