godot/platform/android/java/app
ne0fhyk 9f4aa1f5ad Update the AndroidManifest to enable access to Oculus OpenXR runtime. 2021-08-27 11:12:25 -07:00
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assets Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
res Fix custom boot splash image scaling. 2021-04-12 16:38:41 -07:00
src/com/godot/game Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
AndroidManifest.xml Update the AndroidManifest to enable access to Oculus OpenXR runtime. 2021-08-27 11:12:25 -07:00
build.gradle Update config versions and deprecate the use of the jcenter maven repo. 2021-06-24 08:58:56 -07:00
config.gradle Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
settings.gradle Update Android custom template build configuration. 2020-04-07 09:07:44 -07:00