godot/platform/android/java
Fredia Huya-Kouadio ebac430445
Merge pull request #52159 from m4gr3d/addoculus_openxr_
Update the AndroidManifest to enable access to Oculus OpenXR runtime
2021-09-01 21:09:28 -07:00
..
app Update the AndroidManifest to enable access to Oculus OpenXR runtime. 2021-08-27 11:12:25 -07:00
gradle/wrapper Update config versions and deprecate the use of the jcenter maven repo. 2021-06-24 08:58:56 -07:00
lib Add support for adding plugin views behind the main view on Android 2021-09-01 10:01:55 -07:00
nativeSrcsConfigs Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
build.gradle Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:44:04 -07:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
gradlew Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
gradlew.bat Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
settings.gradle Add a separate `nativeSrcsConfigs` module to handle Android Studio constraints for native code editor support. 2020-10-29 00:01:14 -07:00