godot/scene
John Wigg d3850a0954
Fix y billboard shear when rotating camera
Fixes shear effect with `BILLBOARD_FIXED_Y` when the camera is rotated around the z-axis by rotating the mesh correctly into view space.

Also removes shearing effects that occur when rotating the mesh by excluding the model rotation and scale from the billboard matrix.
2021-08-27 12:30:29 +01:00
..
2d Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
3d Port recent move_and_slide fixes to 3D 2021-08-24 11:30:01 -07:00
animation Fix AnimationBlendTree reset on resource loading 2021-08-26 09:07:13 -07:00
audio Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
main Merge pull request #52132 from nekomatata/fix-physics-process-delta 2021-08-26 11:27:38 -07:00
resources Fix y billboard shear when rotating camera 2021-08-27 12:30:29 +01:00
register_scene_types.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00