0b12ebba11
* Shadow fadeout exponent hardcoded for now, should be user configurable. * optimization - skip shadows outside visible range |
||
---|---|---|
.. | ||
blur.glsl | ||
canvas_shadow.glsl | ||
canvas.glsl | ||
copy.glsl | ||
material.glsl | ||
SCsub |
0b12ebba11
* Shadow fadeout exponent hardcoded for now, should be user configurable. * optimization - skip shadows outside visible range |
||
---|---|---|
.. | ||
blur.glsl | ||
canvas_shadow.glsl | ||
canvas.glsl | ||
copy.glsl | ||
material.glsl | ||
SCsub |