.. |
export
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
globals
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Cleanup old references to GLES2 renderer
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2017-11-19 17:52:18 +01:00 |
java
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Align sensors and implement gravity sensor for Android
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2017-11-11 09:42:23 +11:00 |
AndroidManifest.xml.template
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Set Android minSdkVersion to 18
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2017-09-20 11:49:46 +07:00 |
SCsub
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disable caching for targets using helper functions
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2017-11-28 23:24:12 -04:00 |
android_native_app_glue.c
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
android_native_app_glue.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
audio_driver_jandroid.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
audio_driver_jandroid.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
audio_driver_opensl.cpp
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Fix files header
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2017-09-01 21:07:55 +07:00 |
audio_driver_opensl.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
build.gradle.template
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Set android 'compileSdkVersion' to 24
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2017-11-20 10:45:59 +07:00 |
cpu-features.c
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ran cppcheck, found unused variables
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2015-09-16 15:35:30 -05:00 |
cpu-features.h
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
detect.py
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Cleanup old references to GLES2 renderer
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2017-11-19 17:52:18 +01:00 |
dir_access_android.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dir_access_android.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dir_access_jandroid.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dir_access_jandroid.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
file_access_android.cpp
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Extract logging logic
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2017-09-25 16:19:21 +07:00 |
file_access_android.h
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Extract logging logic
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2017-09-25 16:19:21 +07:00 |
file_access_jandroid.cpp
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Extract logging logic
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2017-09-25 16:19:21 +07:00 |
file_access_jandroid.h
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Extract logging logic
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2017-09-25 16:19:21 +07:00 |
godot_android.cpp
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Cleanup old references to GLES2 renderer
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2017-11-19 17:52:18 +01:00 |
ifaddrs_android.cpp
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Minor code formatting in platform/android
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2016-07-21 12:07:01 +02:00 |
ifaddrs_android.h
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
java_class_wrapper.cpp
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Fix build on macOS and Android after bc2e8d99
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2017-11-25 10:42:20 +01:00 |
java_class_wrapper.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
java_glue.cpp
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Rename OS::get_data_dir to OS::get_user_data_dir
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2017-11-17 20:55:09 +01:00 |
java_glue.h
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Align sensors and implement gravity sensor for Android
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2017-11-11 09:42:23 +11:00 |
logo.png
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Fixed iCCp chunk in pngs
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2016-06-22 21:13:29 +02:00 |
os_android.cpp
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Return and repair file logging
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2017-11-21 16:43:44 +07:00 |
os_android.h
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Return and repair file logging
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2017-11-21 16:43:44 +07:00 |
platform_config.h
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add support for Android NDK unified headers
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2017-11-06 07:51:09 -04:00 |
power_android.cpp
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
power_android.h
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
run_icon.png
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Use custom native-run icons for Android and HTML5
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2017-06-27 21:06:26 +02:00 |
sign.sh
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
thread_jandroid.cpp
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Merge pull request #10552 from RandomShaper/improve-posix
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2017-08-29 00:07:07 +02:00 |
thread_jandroid.h
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Merge pull request #10552 from RandomShaper/improve-posix
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2017-08-29 00:07:07 +02:00 |