32625145c8
* GIProbe is now VoxelGI * BakedLightmap is now LightmapGI As godot adds more ways to provide GI (as an example, SDFGI in 4.0), the different techniques (which have different pros/cons) need to be properly named to avoid confusion.
2 lines
247 B
XML
2 lines
247 B
XML
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1v2h12v-2zm-1 3v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2v-9zm2 1h1v1h-1zm3 0h1v1h-1zm3 0h1v1h-1zm3 0h1v1h-1zm-9 2h10v6h-10zm3 1v1h4v-1z" fill="#fc7f7f"/></svg>
|