godot/scene
Yaohua Xiong e7e723b3e3
Do not defer PathFollow3D transform updates
Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
(cherry picked from commit 51b8b74d4b)
2024-09-17 08:57:44 +02:00
..
2d Fix super call in various `get_configuration_warnings` methods 2024-09-17 08:57:44 +02:00
3d Do not defer PathFollow3D transform updates 2024-09-17 08:57:44 +02:00
animation Fix leak when using audio samples instead of streams 2024-09-17 08:57:44 +02:00
audio Honor `pitch_scale` value before playing audio sample 2024-09-16 17:15:29 +02:00
debugger
gui Fix super call in various `get_configuration_warnings` methods 2024-09-17 08:57:44 +02:00
main Fix SubViewport/AudioStreamPlayer2D crash 2024-09-17 08:57:42 +02:00
resources Fix leak when using audio samples instead of streams 2024-09-17 08:57:44 +02:00
theme Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
SCsub
property_list_helper.cpp Always store ID of PopupMenu items 2024-09-16 17:15:19 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00