godot/scene/animation
reduz ae1c016547 Implement Animation Blend Shape Tracks
* New track type BLEND_SHAPE
* Blend shapes are imported via this new track type
* Processing is more optimized (no longer relies on variants)
* Modified the Blend Shape API in MeshInstance3D to use indices rather than StringNames (more optimizes)
* Promo: Fixed a small bug in gizmo updating in Node3D that affected performance

Dedicated BlendShape tracks are required for both optimization and eventually implementing them in animation compression.
2021-10-16 08:36:05 -03:00
..
animation_blend_space_1d.cpp Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
animation_blend_space_1d.h Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
animation_blend_space_2d.cpp Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
animation_blend_space_2d.h Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
animation_blend_tree.cpp Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
animation_blend_tree.h Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
animation_node_state_machine.cpp Merge pull request #44964 from Dragoncraft89/animation_tree_bug 2021-10-03 12:43:03 +02:00
animation_node_state_machine.h Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
animation_player.cpp Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
animation_player.h Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
animation_tree.cpp Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
animation_tree.h Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
easing_equations.h Refactor and move easing equations 2021-09-24 13:47:13 +02:00
root_motion_view.cpp Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
root_motion_view.h Some work on double support 2021-08-09 17:43:48 -05:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.h Improvements to Tweens' Variant types 2021-09-16 02:08:26 +02:00