godot/platform/android
Rémi Verschelde 123fcfaf83
Merge pull request #56676 from winterpixelgames/3.x-android-keystore-paths
2022-01-12 16:46:00 +01:00
..
api Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
export Android export plugin passes absolute file paths to gradle for keystores. 2022-01-10 15:16:00 -06:00
java Fix Android Studio builds. 2022-01-06 00:24:42 +01:00
plugin Refactor Android platform export structure. 2021-09-09 10:48:29 -07:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 17:14:59 +02:00
SCsub Switch to input buffering on Android 2021-08-08 13:41:27 +02:00
android_input_handler.cpp [android] Fixed wrong button mask for right click 2021-08-16 18:41:20 +02:00
android_input_handler.h Switch to input buffering on Android 2021-08-08 13:41:27 +02:00
android_keys_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
android_keys_utils.h clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
audio_driver_opensl.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
audio_driver_opensl.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
detect.py [3.x] Misc build system fixes 2021-12-10 12:15:16 -06:00
dir_access_jandroid.cpp Make all file access 64-bit (`uint64_t`) 2021-05-16 17:52:31 +02:00
dir_access_jandroid.h Add symlink API to the DirAccess (on macOS and Linux). 2021-05-22 17:36:16 +03:00
file_access_android.cpp Make all file access 64-bit (`uint64_t`) 2021-05-16 17:52:31 +02:00
file_access_android.h Make all file access 64-bit (`uint64_t`) 2021-05-16 17:52:31 +02:00
java_class_wrapper.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
java_godot_io_wrapper.cpp Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
java_godot_io_wrapper.h Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
java_godot_lib_jni.cpp Add off-screen GL context 2021-11-09 12:19:12 +01:00
java_godot_lib_jni.h Add off-screen GL context 2021-11-09 12:19:12 +01:00
java_godot_wrapper.cpp Wrong call for create_offscreen_gl 2022-01-12 11:01:24 +11:00
java_godot_wrapper.h Add off-screen GL context 2021-11-09 12:19:12 +01:00
jni_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
jni_utils.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 17:14:59 +02:00
net_socket_android.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
net_socket_android.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
os_android.cpp Fix Android `get_screen_orientation()` not returning valid values 2021-11-21 12:14:29 +00:00
os_android.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
power_android.cpp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
power_android.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Modernize Thread 2021-02-18 11:58:08 +01:00
thread_jandroid.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
thread_jandroid.h Modernize Thread 2021-02-18 11:58:08 +01:00

README.md

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.