godot/platform/android/java/app
Rémi Verschelde 45aac0b9e9
Merge pull request #55768 from m4gr3d/config_hand_tracking_frequency_3x
2021-12-09 23:05:06 +01:00
..
assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00
assets Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-17 15:17:02 +01:00
res Fix custom boot splash image scaling. 2021-04-12 16:39:32 -07:00
src/com/godot/game Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
AndroidManifest.xml Merge pull request #55768 from m4gr3d/config_hand_tracking_frequency_3x 2021-12-09 23:05:06 +01:00
build.gradle Add configs to specify the min and target sdk versions. 2021-12-08 09:06:09 -08:00
config.gradle Add configs to specify the min and target sdk versions. 2021-12-08 09:06:09 -08:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
settings.gradle Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00