..
audio
Invert how `global_rate_scale` value works, and rename it to `playback_speed_scale`
2021-08-07 12:32:42 -03:00
camera
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
2021-08-13 12:32:01 +03:00
physics_2d
API improvement on physics, mainly CharacterBody
2021-08-15 12:53:29 +02:00
physics_3d
Epsilon check for angular velocity in Body3DSW
2021-08-16 20:05:48 +02:00
rendering
Fixes to mobile renderer
2021-08-17 13:52:06 -03:00
xr
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
audio_server.cpp
Invert how `global_rate_scale` value works, and rename it to `playback_speed_scale`
2021-08-07 12:32:42 -03:00
audio_server.h
Invert how `global_rate_scale` value works, and rename it to `playback_speed_scale`
2021-08-07 12:32:42 -03:00
camera_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
camera_server.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
display_server.cpp
Move `alert` function from `DisplayServer` to `OS`.
2021-07-22 21:50:35 +03:00
display_server.h
Move `alert` function from `DisplayServer` to `OS`.
2021-07-22 21:50:35 +03:00
display_server_headless.h
Move `alert` function from `DisplayServer` to `OS`.
2021-07-22 21:50:35 +03:00
navigation_server_2d.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
navigation_server_2d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
physics_server_2d.cpp
API improvement on physics, mainly CharacterBody
2021-08-15 12:53:29 +02:00
physics_server_2d.h
API improvement on physics, mainly CharacterBody
2021-08-15 12:53:29 +02:00
physics_server_3d.cpp
API improvement on physics, mainly CharacterBody
2021-08-15 12:53:29 +02:00
physics_server_3d.h
API improvement on physics, mainly CharacterBody
2021-08-15 12:53:29 +02:00
register_server_types.cpp
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00
register_server_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rendering_server.cpp
Use the Unicode multiplication symbol where relevant
2021-08-12 21:45:33 +02:00
rendering_server.h
Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
server_wrap_mt_common.h
Make Servers truly Thread Safe
2021-02-10 13:21:46 -03:00
text_server.cpp
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
2021-08-11 07:51:57 +02:00
text_server.h
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
2021-08-11 07:51:57 +02:00
xr_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
xr_server.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00