godot/scene
William Deurwaarder d875706e01 RichTextLabel returns member (Array) for custom effects for Editor
As RichTextLabel returned a copy of the member (Vector) the editor was notified
that the value had changed which caused the dropdown menu to be immediately
closed after opening.

The fix is to return the member (Array) in stead of a copy which is the same
instance and thereby does not notify the editor that the value has changed.
2021-08-24 22:02:24 +02:00
..
2d Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
3d Merge pull request #51751 from jeffrey-cochran/windforce 2021-08-23 16:48:19 -07:00
animation Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
audio Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui RichTextLabel returns member (Array) for custom effects for Editor 2021-08-24 22:02:24 +02:00
main Merge pull request #52000 from lyuma/set_editable_instance 2021-08-24 08:31:34 -03:00
resources Restore syntax highlighting 2021-08-23 18:08:17 +02:00
register_scene_types.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00