godot/servers
2018-08-20 17:31:55 -03:00
..
arvr Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
audio Add extra latency to microphone playback to reduce clipping. 2018-07-31 04:46:29 +01:00
physics Fixes to move and slide and ray separation, implement separation in Godot physics 2018-08-20 17:31:55 -03:00
physics_2d add project method to Vector2/3 2018-08-16 12:52:38 +02:00
visual Added FRAGCOORD to spatial light processing 2018-08-20 09:35:47 +03:00
arvr_server.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp Add Dummy AudioDriver into the AudioDriverManager list 2018-08-13 18:11:24 -03:00
audio_server.h Renamed AudioDriver audio_input_* vars to input_* 2018-07-27 15:09:03 -03:00
physics_2d_server.cpp doc: Sync classref with current source 2018-07-26 11:56:21 +02:00
physics_2d_server.h Merge pull request #20381 from AndreaCatania/phymat_2 2018-08-07 15:31:26 -03:00
physics_server.cpp Merge pull request #15643 from organicpencil/bullet_contact_impulse 2018-07-26 15:36:37 +02:00
physics_server.h Fixes to move and slide and ray separation, implement separation in Godot physics 2018-08-20 17:31:55 -03:00
register_server_types.cpp Merge pull request #19106 from SaracenOne/audio_mic 2018-08-11 15:24:41 +02:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00