..
export
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
crash_handler_windows.cpp
Crash handler: Use print_error
to include backtrace in logs
2022-05-05 12:22:56 +02:00
crash_handler_windows.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
detect.py
Use bigobj for release MSVC builds
2022-07-25 20:10:20 +01:00
display_server_windows.cpp
[Windows] Set fullscreen flags on window creation.
2022-07-19 13:36:39 +03:00
display_server_windows.h
Move windows display server's 'outside' field to WindowData struct
2022-07-07 21:11:00 +02:00
gl_manager_windows.cpp
opengl3 driver now works on windows including multi window
2022-05-11 16:12:40 -04:00
gl_manager_windows.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
godot_res.rc
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
godot_windows.cpp
Fix exit code of --help and --version, and test them in CI
2022-07-02 01:17:35 +02:00
godot.ico
Change godot.ico to uncompressed/fixed size
2022-02-09 11:20:49 +01:00
godot.natvis
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
joypad_windows.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
joypad_windows.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
key_mapping_windows.cpp
Adding function key support from F17 to F35
2022-06-16 19:38:21 +02:00
key_mapping_windows.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lang_table.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
os_windows.cpp
Fixes OS.get_unique_id()
string not getting printed properly
2022-07-24 11:05:36 +02:00
os_windows.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
platform_config.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
platform_windows_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
SCsub
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
2022-04-28 14:35:41 +03:00
tts_windows.cpp
Fix typos with codespell
2022-05-23 21:32:19 +02:00
tts_windows.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
vulkan_context_win.cpp
opengl3 driver now works on windows including multi window
2022-05-11 16:12:40 -04:00
vulkan_context_win.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
windows_terminal_logger.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
windows_terminal_logger.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00