godot/platform/windows
RedMser 00e788e611 Implement `keep_screen_on` for Windows 2022-08-05 11:58:50 +02:00
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export Merge pull request #63563 from aaronfranke/export-arch 2022-07-30 11:22:25 +02:00
SCsub
crash_handler_windows.cpp
crash_handler_windows.h
detect.py Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
display_server_windows.cpp Implement `keep_screen_on` for Windows 2022-08-05 11:58:50 +02:00
display_server_windows.h Implement `keep_screen_on` for Windows 2022-08-05 11:58:50 +02:00
gl_manager_windows.cpp
gl_manager_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot.ico
godot.natvis Visual Studio Natvis file works for Variant again 2022-07-31 07:59:19 -04:00
godot_res.rc
godot_windows.cpp Fix exit code of --help and --version, and test them in CI 2022-07-02 01:17:35 +02:00
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp Adding function key support from F17 to F35 2022-06-16 19:38:21 +02:00
key_mapping_windows.h
lang_table.h
logo.png
os_windows.cpp Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
os_windows.h Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
platform_config.h
platform_windows_builders.py
tts_windows.cpp Fix typos with codespell 2022-05-23 21:32:19 +02:00
tts_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan_context_win.cpp
vulkan_context_win.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
windows_terminal_logger.cpp
windows_terminal_logger.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00