godot/doc/classes
PouleyKetchoupp d9720d4395 Fix CharacterBody motion with RayShape
Make separation ray shapes work properly in move_and_slide, wihtout the
specific code in CharacterBody like before.

Now most of the logic is handled inside the physics server. The only
thing that's needed is to use ray shapes only for recovery and ignore
them when performing the motion itself (unless we're snapping or slips
on slope is on).
2021-08-24 17:34:55 -07:00
..
@GlobalScope.xml Expose RID creation utilities. 2021-08-23 21:55:45 -03:00
AABB.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AcceptDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
AESContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedSprite2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedSprite3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Animation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNode.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeBlendSpace2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeBlendTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeOneShot.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachinePlayback.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Area2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Area3D.xml Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ArrayMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar2D.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AStar.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectChorus.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml
AudioServer.xml Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
AudioStream.xml Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamPlayer3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BaseMaterial3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Basis.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
BitMap.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Bone2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoneAttachment3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
bool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoxContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ButtonGroup.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Callable.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CallbackTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Camera2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Camera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CanvasItemMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CanvasLayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CapsuleShape2D.xml Make radius & height in CapsuleShape2D independent 2021-08-11 17:34:27 +02:00
CapsuleShape3D.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CenterContainer.xml
CharacterBody2D.xml add motion mode to handle TPS 2021-08-20 17:32:33 +02:00
CharacterBody3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CheckButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CircleShape2D.xml
ClassDB.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ClippedCamera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CodeEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
CodeHighlighter.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CollisionObject2D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionObject3D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Color.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ColorPicker.xml Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
ColorPickerButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConeTwistJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConfigFile.xml Merge pull request #50893 from KoBeWi/how_to_config_file 2021-08-03 14:55:23 +02:00
ConfirmationDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Container.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Control.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ConvexPolygonShape2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles2D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CPUParticles3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Crypto.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CryptoKey.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Cubemap.xml
CubemapArray.xml
Curve2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CurveTexture.xml Implement Curve3Texture 2021-07-03 12:11:01 -03:00
CurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Decal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Dictionary.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
Directory.xml Fix renaming directories 2021-08-17 14:38:48 +02:00
DisplayServer.xml Define a default minimum window size to workaround rendering issues 2021-08-22 08:19:49 +02:00
DTLSServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorCommandPalette.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorDebuggerPlugin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorExportPlugin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFeatureProfile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileSystem.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorFileSystemDirectory.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorImportPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInspector.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorInspectorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInterface.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorNode3DGizmo.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorNode3DGizmoPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorPaths.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorProperty.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourceConversionPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourcePicker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorResourcePreview.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorResourcePreviewGenerator.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporterMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorScript.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSettings.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
EditorSyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorTranslationParserPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorVCSInterface.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Rename iterations_per_second to physics_ticks_per_second 2021-08-11 02:37:02 +02:00
EngineDebugger.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Environment.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Expression.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
File.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
FileDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
FileSystemDock.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
float.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
Font.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
FontData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Generic6DOFJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GeometryInstance3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticles2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticles3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GradientTexture.xml
GraphEdit.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
GraphNode.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GridContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GrooveJoint2D.xml
HashingContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HMACContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HScrollBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HTTPClient.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
HTTPRequest.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
Image.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTexture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImmediateMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Input.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEvent.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventShortcut.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
InstancePlaceholder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
int.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
IP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ItemList.xml Fix ItemList layout (+EditorFileDialog) 2021-08-21 00:22:09 +02:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JavaScript.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
KinematicCollision2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
KinematicCollision3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
Label.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Light2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Light3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Add note about batching to Line2D's anti-aliasing 2021-08-23 13:14:36 +02:00
LineEdit.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
LinkButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Listener3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MainLoop.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MarginContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Marshalls.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Material.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MenuButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Mesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshDataTool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshLibrary.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MultiMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml [Net] MultiplayerReplicator with initial state. 2021-08-18 10:21:29 +01:00
MultiplayerPeer.xml [Net] Implement RPC channels in MultiplayerAPI. 2021-07-30 17:29:50 +02:00
MultiplayerReplicator.xml [Net] MultiplayerReplicator with initial state. 2021-08-18 10:21:29 +01:00
Mutex.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NativeExtension.xml Improve extension system 2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationAgent2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationAgent3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationMesh.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
NavigationMeshGenerator.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationServer2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationServer3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NinePatchRect.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Node2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Node3D.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Node.xml Merge pull request #52000 from lyuma/set_editable_instance 2021-08-24 08:31:34 -03:00
NodePath.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Object.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
OptionButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ORMMaterial3D.xml
OS.xml Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
PackedByteArray.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedColorArray.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedDataContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedDataContainerRef.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedFloat32Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedFloat64Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedInt32Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedInt64Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedScene.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedStringArray.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedVector2Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedVector3Array.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PacketPeer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PacketPeerDTLS.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Panel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanelContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanoramaSkyMaterial.xml
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
PCKPacker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Performance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalBone2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalBone3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsBody3D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsDirectBodyState2D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectBodyState3D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectSpaceState2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsDirectSpaceState3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsMaterial.xml
PhysicsServer2D.xml Fix CharacterBody motion with RayShape 2021-08-24 17:34:55 -07:00
PhysicsServer3D.xml Fix CharacterBody motion with RayShape 2021-08-24 17:34:55 -07:00
PhysicsShapeQueryParameters2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsShapeQueryParameters3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsTestMotionResult2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PhysicsTestMotionResult3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Plane.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PlaneMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml
Polygon2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PolygonPathFinder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Popup.xml Add multiple descriptions to several classes 2021-07-06 07:40:27 -04:00
PopupMenu.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PopupPanel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Position2D.xml
Position3D.xml
PrimitiveMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ProjectSettings.xml Add project setting for agile input event flushing 2021-08-13 11:45:50 +02:00
PropertyTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ProximityGroup3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ProxyTexture.xml
QuadMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
Quaternion.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RandomNumberGenerator.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Range.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RayCast2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RayCast3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RayShape2D.xml Restore RayShape as a regular shape type 2021-08-24 16:03:05 -07:00
RayShape3D.xml Restore RayShape as a regular shape type 2021-08-24 16:03:05 -07:00
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineSpecializationConstant.xml Implement Specialization Constants 2021-07-11 23:16:09 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderFile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDShaderSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDShaderSPIRV.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDTextureFormat.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Rect2.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Rect2i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Increase the default ReflectionProbe extents to Vector3(10, 10, 10) 2021-06-27 16:46:03 +02:00
RemoteTransform2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RemoteTransform3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RenderingDevice.xml Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
RenderingServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Resource.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceImporter.xml Expose an ImportOrder enum in ResourceImporter 2021-07-23 12:12:25 +02:00
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceSaver.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceUID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
RichTextLabel.xml Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
RID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RigidBody2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RigidBody3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RootMotionView.xml Document the RootMotionView class 2021-07-21 15:18:42 +02:00
SceneState.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SceneTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptCreateDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptEditor.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptEditorBase.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ScrollBar.xml
ScrollContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Separator.xml
Shader.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ShaderGlobalsOverride.xml
ShaderMaterial.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shape2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shortcut.xml Shortcut: Rename shortcut property to event 2021-08-05 13:48:43 +02:00
Signal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Skeleton2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Skeleton3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonIK3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DCCDIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DFABRIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DJiggle.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DLookAt.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DPhysicalBones.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DStackHolder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DTwoBoneIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DCCDIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DFABRIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DJiggle.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DLookAt.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DStackHolder.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DTwoBoneIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModificationStack2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModificationStack3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
Skin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkinReference.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SoftBody3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SplitContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpotLight3D.xml Fix directional shadow bias 2021-07-29 13:51:32 -03:00
SpringArm3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sprite2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sprite3D.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
SpriteBase3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpriteFrames.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StandardMaterial3D.xml
StaticBody2D.xml Move sync to physics to StaticBody2D 2021-07-15 10:13:27 -07:00
StaticBody3D.xml Support for 3D sync to physics 2021-07-15 10:15:13 -07:00
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerBuffer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerSSL.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerTCP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTexture2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTexture2DArray.xml
StreamTexture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
String.xml Merge pull request #52041 from Rubonnek/expose-simplify-path 2021-08-24 17:06:16 +02:00
StringName.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StyleBox.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StyleBoxEmpty.xml
StyleBoxFlat.xml StyleBox fake AA improvements (aa_size float property) 2021-08-10 23:37:06 +02:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml
SurfaceTool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TabContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Tabs.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
TCPServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TextLine.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextParagraph.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextServer.xml [Text Server] Improve object (image/table) inline alignment. 2021-08-08 22:35:47 +03:00
TextServerManager.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture2DArray.xml
Texture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture.xml
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureProgressBar.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add support for partial custom editor themes 2021-08-14 02:03:07 +03:00
Thread.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileMap.xml Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
TileSet.xml Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
TileSetAtlasSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileSetScenesCollectionSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Time.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Timer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TouchScreenButton.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Transform2D.xml Fix a few default parameters in bindings 2021-08-05 14:57:29 -03:00
Transform3D.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
Translation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TranslationServer.xml Merge pull request #51395 from angad-k/pseudolocalization-squashed 2021-08-08 17:55:30 +02:00
Tree.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TreeItem.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Tweener.xml Fix various typos with codespell 2021-07-25 11:21:51 +02:00
UDPServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
UndoRedo.xml Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Vector2.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector2i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector3.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector3i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VelocityTracker3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VideoPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VideoStream.xml
Viewport.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisibleOnScreenNotifier3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
VisualShader.xml Makes dictionary instead of string for visual shader version 2021-08-02 21:34:19 +03:00
VisualShaderNode.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeCurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
VisualShaderNodeCustom.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIs.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml Fix incorrect inheritance of VisualShaderNodeParticleAccelerator 2021-08-16 14:17:31 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeSample3D.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VoxelGI.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VoxelGIData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VScrollBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
WeakRef.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Window.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape2D.xml Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XMLParser.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRAnchor3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRInterface.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00