godot/scene/animation
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
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animation_blend_space_1d.cpp Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_blend_space_1d.h Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_blend_space_2d.cpp Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_blend_space_2d.h Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_blend_tree.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
animation_blend_tree.h Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_mixer.compat.inc Fix wrongly named compat binding 2024-02-08 20:05:05 +01:00
animation_mixer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
animation_mixer.h Make AnimationMixer consider Discrete for RESET track 2024-04-06 05:37:45 +09:00
animation_node_state_machine.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
animation_node_state_machine.h Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_player.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
animation_player.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
animation_player.h Add argument options to AnimationPlayer for auto capture 2024-05-03 07:06:37 +09:00
animation_tree.compat.inc Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
animation_tree.h Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
easing_equations.h Add TRANS_SPRING to Tween 2023-05-17 17:54:37 -04:00
root_motion_view.cpp Fix some build errors with `disable_3d=Yes` 2024-01-07 00:44:33 +01:00
root_motion_view.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
tween.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
tween.h [Animation] Improvements to `Tween` memory management 2024-02-26 18:58:03 +01:00