godot/scene/main
Hearto Lazor 995890d5b2 Now the timer could be paused
pause with: set_active(true/false)
is paused with: is_active()
2016-03-31 18:23:16 -03:00
..
SCsub
canvas_layer.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
canvas_layer.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
http_request.cpp -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
http_request.h -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
instance_placeholder.cpp -make sure instance placeholder works with duplicate(), fixes #3378 2016-01-22 19:36:40 -03:00
instance_placeholder.h
misc.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
misc.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
node.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
node.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
resource_preloader.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
resource_preloader.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_main_loop.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
scene_main_loop.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
scene_singleton.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_singleton.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
timer.cpp Now the timer could be paused 2016-03-31 18:23:16 -03:00
timer.h Now the timer could be paused 2016-03-31 18:23:16 -03:00
viewport.cpp Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d 2016-03-11 07:11:23 +01:00
viewport.h remove trailing whitespace 2016-03-09 00:00:52 +01:00