godot/scene/gui
Rémi Verschelde de2c2be19b
Shortcut: Rename `shortcut` property to `event`
Having a property which has the same name as its class leads to confusing
situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut`
which has a `shortcut` property of type `InputEvent`).

Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event`
to better reflect what the methods check.
2021-08-05 13:48:43 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
aspect_ratio_container.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
aspect_ratio_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
base_button.cpp Shortcut: Rename `shortcut` property to `event` 2021-08-05 13:48:43 +02:00
base_button.h Add set_pressed_no_signal method to BaseButton 2021-07-13 13:57:26 +02:00
box_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
box_container.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
button.cpp Add `auto_translate` toggle for automatic translation 2021-07-29 18:30:34 -03:00
button.h Add alignment options to icons on buttons. 2021-06-29 12:31:40 +02:00
center_container.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
center_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
check_box.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
check_box.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
check_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
check_button.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_edit.cpp Improve CodeEdit's callhint highlight visibility 2021-08-02 23:16:16 +02:00
code_edit.h Clean up and complete CodeEdit inspector and docs 2021-08-01 12:24:19 +01:00
color_picker.cpp Merge pull request #50605 from Calinou/tweak-shader-code-style 2021-07-20 10:05:13 +02:00
color_picker.h Add cache to color picker for presets 2021-07-07 14:17:44 -04:00
color_rect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
color_rect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
container.cpp Editor StringName and Viewport optimizations 2021-07-20 20:35:41 +02:00
container.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
control.cpp Make theme item overrides more obvious in the Inspector 2021-07-31 23:46:24 +03:00
control.h Add `auto_translate` toggle for automatic translation 2021-07-29 18:30:34 -03:00
dialogs.cpp Multiple cosmetic fixes for embedded windows 2021-07-27 23:55:06 -03:00
dialogs.h Add AcceptDialog::remove_button method 2021-07-06 18:14:20 +02:00
file_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
file_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
gradient_edit.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
gradient_edit.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
graph_edit.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
graph_edit.h Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
graph_node.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
graph_node.h -Added missing setters to GraphNode. 2021-05-13 17:45:07 +05:45
grid_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
grid_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
item_list.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
item_list.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
label.cpp Add `auto_translate` toggle for automatic translation 2021-07-29 18:30:34 -03:00
label.h Improvements to Label's layout options 2021-07-04 16:43:55 +02:00
line_edit.cpp Add `auto_translate` toggle for automatic translation 2021-07-29 18:30:34 -03:00
line_edit.h Optimize LineEdit and TextEdit menu item generation. 2021-07-19 08:19:09 +03:00
link_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
link_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
margin_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
margin_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
menu_button.cpp Make `switch_on_hover` work on embedded windows 2021-07-26 14:45:26 -03:00
menu_button.h Make `switch_on_hover` work on embedded windows 2021-07-26 14:45:26 -03:00
nine_patch_rect.cpp Fixed a bunch of connection errors in TextureEditorPlugin 2021-06-12 08:01:02 +03:00
nine_patch_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
option_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
option_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
panel.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
panel.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
panel_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
panel_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
popup.cpp Fix logic for Popup closing when parent is focused 2021-07-21 12:03:03 -07:00
popup.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
popup_menu.cpp Shortcut: Rename `shortcut` property to `event` 2021-08-05 13:48:43 +02:00
popup_menu.h Make `MenuButton`'s `switch_on_hover` work again 2021-07-22 14:27:30 -03:00
progress_bar.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
progress_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
range.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
range.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
reference_rect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reference_rect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rich_text_effect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rich_text_effect.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
rich_text_label.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
rich_text_label.h Merge pull request #35608 from golfinq/master 2021-06-20 18:51:15 +02:00
scroll_bar.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
scroll_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
scroll_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
scroll_container.h Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
separator.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
separator.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
shortcut.cpp Shortcut: Rename `shortcut` property to `event` 2021-08-05 13:48:43 +02:00
shortcut.h Shortcut: Rename `shortcut` property to `event` 2021-08-05 13:48:43 +02:00
slider.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
slider.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
spin_box.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
spin_box.h Documentation search fixes 2021-06-16 09:43:34 -07:00
split_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
split_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
subviewport_container.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
subviewport_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tab_container.cpp TabContainer Fix moving dropped tab at incorrect child index 2021-08-02 14:15:51 +02:00
tab_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tabs.cpp Add `auto_translate` toggle for automatic translation 2021-07-29 18:30:34 -03:00
tabs.h Implement Tabs minimum size 2021-03-30 16:11:35 +02:00
text_edit.cpp Move symbol lookup into CodeEdit 2021-08-01 12:06:33 +01:00
text_edit.h Move symbol lookup into CodeEdit 2021-08-01 12:06:33 +01:00
texture_button.cpp TextureButton Update min size on any texture change 2021-06-11 13:39:51 +02:00
texture_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_progress_bar.cpp Improve nine patch behavior of TextureProgressBar 2021-06-21 10:07:49 +08:00
texture_progress_bar.h Improve nine patch behavior of TextureProgressBar 2021-06-21 10:07:49 +08:00
texture_rect.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tree.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
tree.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
video_player.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
video_player.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00