.. |
2d
|
Merge pull request #62527 from smix8/navigation_agent_property_groups
|
2022-06-30 01:24:05 +02:00 |
3d
|
Merge pull request #62527 from smix8/navigation_agent_property_groups
|
2022-06-30 01:24:05 +02:00 |
animation
|
Merge pull request #62510 from MinusKube/animation-reset-crash
|
2022-06-29 10:19:33 +02:00 |
audio
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
debugger
|
Remake resource thread safety and API
|
2022-06-22 13:46:46 +02:00 |
gui
|
Use single-precision floats in GradientEdit
|
2022-06-28 11:55:08 -06:00 |
main
|
Merge pull request #62084 from smix8/path_debug_options_4.x
|
2022-06-29 20:36:43 +02:00 |
multiplayer
|
Add suffixes to all nodes and resources
|
2022-06-11 09:41:05 -05:00 |
resources
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
SCsub
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
property_utils.cpp
|
Cleanup and move char functions to the `char_utils.h` header.
|
2022-02-04 11:35:01 +02:00 |
property_utils.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
|
Add dedicated macros for property name extraction
|
2022-05-19 14:08:47 +08:00 |
register_scene_types.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |