godot/core/variant
Rémi Verschelde 3863199ab9
Merge pull request #73881 from vnen/max-min-only-for-numbers
Make max() and min() global functions only accept numbers
2023-02-25 01:36:19 +01:00
..
SCsub
array.cpp
array.h
binder_common.h
callable.cpp
callable.h
callable_bind.cpp
callable_bind.h
container_type_validate.h GDScript: Fix usage of ints with typed array of floats 2023-02-13 22:06:38 +02:00
dictionary.cpp
dictionary.h
method_ptrcall.h
native_ptr.h
type_info.h
typed_array.h
variant.cpp Core: Identity compare objects by id, not by pointers 2023-02-24 23:33:29 +02:00
variant.h
variant_call.cpp
variant_construct.cpp
variant_construct.h
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp
variant_op.h
variant_parser.cpp
variant_parser.h
variant_setget.cpp
variant_setget.h
variant_utility.cpp Make max() and min() global functions only accept numbers 2023-02-24 14:06:11 -03:00