godot/platform
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00
..
android Custom material support seems complete. 2020-02-11 11:53:29 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
javascript Custom material support seems complete. 2020-02-11 11:53:29 +01:00
osx SCons: Streamline Vulkan buildsystem + fixups 2020-02-11 11:59:04 +01:00
server Custom material support seems complete. 2020-02-11 11:53:29 +01:00
uwp Custom material support seems complete. 2020-02-11 11:53:29 +01:00
windows SCons: Streamline Vulkan buildsystem + fixups 2020-02-11 11:59:04 +01:00
x11 SCons: Streamline Vulkan buildsystem + fixups 2020-02-11 11:59:04 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00