godot/main
Juan Linietsky 0dd65378e7 Add support for command-line user arguments.
Implements the standard Unix double dash (--) commandline argument:
* Arguments after a double dash (--) are ignored by Godot and stored for the user.
* User can access them via `OS.get_cmdline_user_args()`

Example:

`godot.exe scene_to_run.tscn --fullscreen -- --start-level 2`
2022-08-01 00:56:59 +02:00
..
SCsub Remove editor splash screen with sponsors logo 2021-11-30 12:47:25 +01:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
main.cpp Add support for command-line user arguments. 2022-08-01 00:56:59 +02:00
main.h Hide the first `--print-fps` outputs after the engine has started 2022-05-17 12:28:56 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-17 22:57:35 +01:00
main_timer_sync.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
main_timer_sync.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
performance.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
performance.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00