godot/scene
Rémi Verschelde ba66569512
Merge pull request #47923 from smix8/issue_47850_4.x
Fix Skeleton3D.clear_bones_global_pose_override() not resetting global_bone_overrides properly
2021-04-16 08:45:10 +02:00
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2d Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
3d Merge pull request #47923 from smix8/issue_47850_4.x 2021-04-16 08:45:10 +02:00
animation Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fixed ui_accept (spacebar + return) accepting auto-completion options. 2021-04-15 00:38:28 +10:00
main Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
resources Refactor GLSL shader compilation 2021-04-14 11:37:52 -03:00
register_scene_types.cpp Merge pull request #46273 from Chaosus/vs_comment 2021-04-04 16:04:12 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00