godot/modules/gdscript
Lightning_A feaf4e6207
Fix Array.max() navigating to @GDScript.max() etc.
(cherry picked from commit 2c4aa50648)
2021-05-09 16:11:27 +02:00
..
doc_classes doc: Fix markup issues in classref 2021-04-07 11:52:44 +02:00
editor Fix highlight color for class attributes that are also keywords 2021-01-21 11:46:32 +00:00
icons
language_server Make LSP update the filesystem of changed scripts 2021-04-26 11:54:01 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gdscript.cpp Modernize Mutex 2021-02-18 11:58:08 +01:00
gdscript.h Modernize Mutex 2021-02-18 11:58:08 +01:00
gdscript_compiler.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_compiler.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_editor.cpp Fix Array.max() navigating to @GDScript.max() etc. 2021-05-09 16:11:27 +02:00
gdscript_function.cpp Modernize Mutex 2021-02-18 11:58:08 +01:00
gdscript_function.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_functions.cpp Make posmod use int64_t instead of int 2021-05-04 12:47:13 +02:00
gdscript_functions.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_parser.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_parser.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_tokenizer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_tokenizer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00