godot/editor
Poommetee Ketson dd6cb0b404 Fix !save_each_scene saving scenes with no filename
When save_each_scene is false, only scenes that have been saved at
least once are saved. But EditorNode tries to save scenes with no
filename too (they're never saved), so it crashes.
2017-07-26 18:57:34 +07:00
..
collada -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
doc -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icons Added separators using StyleBoxLine, some theme style fixes, added variant icon 2017-07-18 01:09:19 -05:00
import small grammar fix 2017-07-23 18:55:08 -03:00
io_plugins -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
plugins Merge pull request #9702 from groud/canvas_editor_update 2017-07-25 08:40:39 +02:00
translations i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
animation_editor.cpp Fixed slider centering when using SIZE_EXPAND_FILL. 2017-07-18 01:50:01 -05:00
animation_editor.h Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
array_property_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp Temporarily disable the Asset Library 2017-07-25 22:29:42 +02:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
call_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
code_editor.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
code_editor.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
connections_dialog.cpp Merge pull request #8631 from volzhs/editor-theme-custom 2017-05-20 07:16:11 +02:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
create_dialog.cpp Merge pull request #8968 from noshyaar/pr-bug2 2017-05-28 09:29:51 +02:00
create_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_about.cpp Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
editor_about.h Move About dialog to editor_about.cpp 2017-07-23 00:14:44 +07:00
editor_asset_installer.cpp Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp Added some missing icons, fixed some ui icons 2017-07-12 14:11:56 -05:00
editor_audio_buses.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_autoload_settings.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_data.h Make available more informations about editor for Tool Plugins 2017-07-18 17:48:19 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.cpp custom_features: fix typo 2017-07-20 11:48:00 +02:00
editor_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_file_dialog.cpp Make toggle between thumbnail and list for file dialog on editor 2017-06-14 23:00:39 +09:00
editor_file_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_file_system.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
editor_file_system.h Fix EditorFileSystem duplicating root folder in new folders 2017-06-16 23:32:46 +03:00
editor_fonts.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.cpp Icons can now be added inside line edits (Search icon). 2017-07-19 13:23:16 -05:00
editor_help.h EditorHelp: Help>Class now switch to script editor 2017-05-31 23:54:54 +07:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.cpp New customizable editor theme 2017-05-09 17:46:54 +09:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp EditorNameDialog: Remove unnecessary move_child 2017-07-02 12:50:27 +02:00
editor_name_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_node.cpp Fix !save_each_scene saving scenes with no filename 2017-07-26 18:57:34 +07:00
editor_node.h Fix !save_each_scene saving scenes with no filename 2017-07-26 18:57:34 +07:00
editor_path.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_path.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_plugin_settings.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin.cpp EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
editor_plugin.h EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
editor_profiler.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
editor_profiler.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.cpp Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_settings.cpp Added configurable modifier key to activate freelook 2017-07-23 02:13:08 +02:00
editor_settings.h Add ability to use custom script templates. 2017-06-13 20:03:08 +00:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.cpp Icons can now be added inside line edits (Search icon). 2017-07-19 13:23:16 -05:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
export_template_manager.cpp Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
export_template_manager.h Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
file_type_cache.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
filesystem_dock.cpp Merge pull request #9706 from djrm/theme_fixes 2017-07-23 13:03:53 +02:00
filesystem_dock.h Right-clicking a folder in the FileSystem panel now gives the option Show in file manager 2017-04-24 22:18:24 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
import_dock.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pane_drag.h Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
project_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
project_manager.cpp updated project manager to use new project.godot values 2017-07-21 15:25:22 +10:00
project_manager.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
project_settings_editor.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
project_settings_editor.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
property_editor.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
property_editor.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
property_selector.cpp -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
property_selector.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
quick_open.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reparent_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp Merge pull request #9706 from djrm/theme_fixes 2017-07-23 13:03:53 +02:00
scene_tree_dock.h Clicking on subscene icon will open it 2017-07-03 16:53:46 +02:00
scene_tree_editor.cpp Subscene icon tooltip update 2017-07-17 19:58:36 +02:00
scene_tree_editor.h Clicking on subscene icon will open it 2017-07-03 16:53:46 +02:00
script_create_dialog.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
script_create_dialog.h ScriptCreateDialog: fix open error crash, remember template 2017-07-07 20:42:39 +07:00
script_editor_debugger.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
script_editor_debugger.h Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
SCsub Fix Zlib license not extracted 2017-07-18 08:02:56 +07:00
settings_config_dialog.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
settings_config_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
spatial_editor_gizmos.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00