godot/drivers/gles2/shaders
Juan Linietsky ddc0e7fd3b FineTune HDR and Other Stuff
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-More parameters to ESM shadows
-LightMap Octree now can bake to "hdr" (use HDR8 for now)
-New resource PolygonPathFinder, polygon based pathfinder using A-star algorithm. (will add nodes to use it more easily soon)
2014-06-17 11:58:35 -03:00
..
SCsub
blur.glsl
canvas.glsl Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
copy.glsl More 3D Work 2014-06-16 10:22:26 -03:00
material.glsl FineTune HDR and Other Stuff 2014-06-17 11:58:35 -03:00