godot/scene
Rémi Verschelde f05c7f6d68
Merge pull request #81239 from Malcolmnixon/xr-tracking-signals
Add XR tracking state-change signals
2023-09-04 09:08:59 +02:00
..
2d Merge pull request #80105 from Sauermann/fix-global-transform 2023-08-28 12:03:53 +02:00
3d Added XR tracking-state change signals 2023-09-03 12:17:16 -04:00
animation Prevent errors if Tween callback's object is freed 2023-08-29 14:50:53 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #79792 from Miguel0312/SceneTreeTooltips 2023-09-04 09:07:24 +02:00
main Merge pull request #75382 from AThousandShips/duplicate_bind 2023-09-01 16:00:05 +02:00
resources Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
theme Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00