godot/scene
Rémi Verschelde de4c17f716
Merge pull request #48916 from mortarroad/master-convex-hull-ported
Replace QuickHull with Bullet's convex hull computer.
2021-05-22 23:22:48 +02:00
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2d Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
3d Fix crash on debug shapes update if CollisionObject3D is not in tree 2021-05-22 17:26:03 +02:00
animation Merge pull request #41416 from TokageItLab/fix_animation_tree_cache 2021-05-09 13:57:18 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
main Fix typos with codespell 2021-05-20 12:38:56 +02:00
resources Merge pull request #48916 from mortarroad/master-convex-hull-ported 2021-05-22 23:22:48 +02:00
register_scene_types.cpp Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
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