godot/scene
Rémi Verschelde 99626d5b57
Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fix
Fix refraction offset by manually unpacking normal mappings
2021-05-14 11:33:22 +02:00
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2d Merge pull request #39976 from aaronfranke/tilemap-vec2i 2021-05-13 14:48:16 +02:00
3d Merge pull request #47348 from nekomatata/raycast-3d-collide-fix 2021-05-12 22:13:08 +02:00
animation Merge pull request #41416 from TokageItLab/fix_animation_tree_cache 2021-05-09 13:57:18 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Attempt to fix rich text label effects processing even when 2021-05-13 19:59:08 -07:00
main Tweak CanvasItem/material sampling property hints for readability 2021-05-06 03:05:37 +02:00
resources Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fix 2021-05-14 11:33:22 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00