godot/platform/windows/os_windows.cpp
Hugo Locurcio debfc7c38b
Enable ANSI escape code processing on Windows 10 and later
This lets the engine and projects use the same color codes
in the terminal on all platforms. This includes support for
`print_rich()` (GDScript) and `print_line_rich()` (C++).
2022-08-10 00:53:11 +02:00

1176 lines
35 KiB
C++

/*************************************************************************/
/* os_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "os_windows.h"
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/marshalls.h"
#include "core/version_generated.gen.h"
#include "drivers/unix/net_socket_posix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "joypad_windows.h"
#include "lang_table.h"
#include "main/main.h"
#include "platform/windows/display_server_windows.h"
#include "servers/audio_server.h"
#include "servers/rendering/rendering_server_default.h"
#include "windows_terminal_logger.h"
#include <avrt.h>
#include <bcrypt.h>
#include <direct.h>
#include <dwrite.h>
#include <knownfolders.h>
#include <process.h>
#include <regstr.h>
#include <shlobj.h>
extern "C" {
__declspec(dllexport) DWORD NvOptimusEnablement = 1;
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
// Workaround mingw-w64 < 4.0 bug
#ifndef WM_TOUCH
#define WM_TOUCH 576
#endif
#ifndef WM_POINTERUPDATE
#define WM_POINTERUPDATE 0x0245
#endif
#if defined(__GNUC__)
// Workaround GCC warning from -Wcast-function-type.
#define GetProcAddress (void *)GetProcAddress
#endif
static String format_error_message(DWORD id) {
LPWSTR messageBuffer = nullptr;
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
LocalFree(messageBuffer);
return msg;
}
void RedirectStream(const char *p_file_name, const char *p_mode, FILE *p_cpp_stream, const DWORD p_std_handle) {
const HANDLE h_existing = GetStdHandle(p_std_handle);
if (h_existing != INVALID_HANDLE_VALUE) { // Redirect only if attached console have a valid handle.
const HANDLE h_cpp = reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(p_cpp_stream)));
if (h_cpp == INVALID_HANDLE_VALUE) { // Redirect only if it's not already redirected to the pipe or file.
FILE *fp = p_cpp_stream;
freopen_s(&fp, p_file_name, p_mode, p_cpp_stream); // Redirect stream.
setvbuf(p_cpp_stream, nullptr, _IONBF, 0); // Disable stream buffering.
}
}
}
void RedirectIOToConsole() {
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE);
RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
printf("\n"); // Make sure our output is starting from the new line.
}
}
BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) {
if (!EngineDebugger::is_active()) {
return FALSE;
}
switch (dwCtrlType) {
case CTRL_C_EVENT:
EngineDebugger::get_script_debugger()->set_depth(-1);
EngineDebugger::get_script_debugger()->set_lines_left(1);
return TRUE;
default:
return FALSE;
}
}
void OS_Windows::alert(const String &p_alert, const String &p_title) {
MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
}
void OS_Windows::initialize_debugging() {
SetConsoleCtrlHandler(HandlerRoutine, TRUE);
}
#ifdef WINDOWS_DEBUG_OUTPUT_ENABLED
static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type) {
String err_str;
if (p_errorexp && p_errorexp[0]) {
err_str = String::utf8(p_errorexp);
} else {
err_str = String::utf8(p_file) + ":" + itos(p_line) + " - " + String::utf8(p_error);
}
if (p_editor_notify) {
err_str += " (User)\n";
} else {
err_str += "\n";
}
OutputDebugStringW((LPCWSTR)err_str.utf16().ptr());
}
#endif
void OS_Windows::initialize() {
crash_handler.initialize();
#ifdef WINDOWS_DEBUG_OUTPUT_ENABLED
error_handlers.errfunc = _error_handler;
error_handlers.userdata = this;
add_error_handler(&error_handlers);
#endif
#ifndef WINDOWS_SUBSYSTEM_CONSOLE
RedirectIOToConsole();
#endif
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
NetSocketPosix::make_default();
// We need to know how often the clock is updated
QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second);
QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start);
// set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as
// long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1)
timeBeginPeriod(1);
process_map = memnew((HashMap<ProcessID, ProcessInfo>));
// Add current Godot PID to the list of known PIDs
ProcessInfo current_pi = {};
PROCESS_INFORMATION current_pi_pi = {};
current_pi.pi = current_pi_pi;
current_pi.pi.hProcess = GetCurrentProcess();
process_map->insert(GetCurrentProcessId(), current_pi);
IPUnix::make_default();
main_loop = nullptr;
}
void OS_Windows::delete_main_loop() {
if (main_loop) {
memdelete(main_loop);
}
main_loop = nullptr;
}
void OS_Windows::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
}
void OS_Windows::finalize() {
#ifdef WINMIDI_ENABLED
driver_midi.close();
#endif
if (main_loop) {
memdelete(main_loop);
}
main_loop = nullptr;
}
void OS_Windows::finalize_core() {
timeEndPeriod(1);
memdelete(process_map);
NetSocketPosix::cleanup();
#ifdef WINDOWS_DEBUG_OUTPUT_ENABLED
remove_error_handler(&error_handlers);
#endif
}
Error OS_Windows::get_entropy(uint8_t *r_buffer, int p_bytes) {
NTSTATUS status = BCryptGenRandom(nullptr, r_buffer, p_bytes, BCRYPT_USE_SYSTEM_PREFERRED_RNG);
ERR_FAIL_COND_V(status, FAILED);
return OK;
}
Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = p_path.replace("/", "\\");
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .dll files from within the executable path
path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
}
typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR);
typedef BOOL(WINAPI * PRemoveDllDirectory)(DLL_DIRECTORY_COOKIE);
PAddDllDirectory add_dll_directory = (PAddDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "AddDllDirectory");
PRemoveDllDirectory remove_dll_directory = (PRemoveDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "RemoveDllDirectory");
bool has_dll_directory_api = ((add_dll_directory != nullptr) && (remove_dll_directory != nullptr));
DLL_DIRECTORY_COOKIE cookie = nullptr;
if (p_also_set_library_path && has_dll_directory_api) {
cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data()));
}
p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + ".");
if (cookie) {
remove_dll_directory(cookie);
}
if (r_resolved_path != nullptr) {
*r_resolved_path = path;
}
return OK;
}
Error OS_Windows::close_dynamic_library(void *p_library_handle) {
if (!FreeLibrary((HMODULE)p_library_handle)) {
return FAILED;
}
return OK;
}
Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
} else {
return ERR_CANT_RESOLVE;
}
}
return OK;
}
String OS_Windows::get_name() const {
return "Windows";
}
OS::Date OS_Windows::get_date(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
GetSystemTime(&systemtime);
} else {
GetLocalTime(&systemtime);
}
//Get DST information from Windows, but only if p_utc is false.
TIME_ZONE_INFORMATION info;
bool daylight = false;
if (!p_utc && GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) {
daylight = true;
}
Date date;
date.day = systemtime.wDay;
date.month = Month(systemtime.wMonth);
date.weekday = Weekday(systemtime.wDayOfWeek);
date.year = systemtime.wYear;
date.dst = daylight;
return date;
}
OS::Time OS_Windows::get_time(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
GetSystemTime(&systemtime);
} else {
GetLocalTime(&systemtime);
}
Time time;
time.hour = systemtime.wHour;
time.minute = systemtime.wMinute;
time.second = systemtime.wSecond;
return time;
}
OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
TIME_ZONE_INFORMATION info;
bool daylight = false;
if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) {
daylight = true;
}
// Daylight Bias needs to be added to the bias if DST is in effect, or else it will not properly update.
TimeZoneInfo ret;
if (daylight) {
ret.name = info.DaylightName;
ret.bias = info.Bias + info.DaylightBias;
} else {
ret.name = info.StandardName;
ret.bias = info.Bias + info.StandardBias;
}
// Bias value returned by GetTimeZoneInformation is inverted of what we expect
// For example, on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
ret.bias = -ret.bias;
return ret;
}
double OS_Windows::get_unix_time() const {
// 1 Windows tick is 100ns
const uint64_t WINDOWS_TICKS_PER_SECOND = 10000000;
const uint64_t TICKS_TO_UNIX_EPOCH = 116444736000000000LL;
SYSTEMTIME st;
GetSystemTime(&st);
FILETIME ft;
SystemTimeToFileTime(&st, &ft);
uint64_t ticks_time;
ticks_time = ft.dwHighDateTime;
ticks_time <<= 32;
ticks_time |= ft.dwLowDateTime;
return (double)(ticks_time - TICKS_TO_UNIX_EPOCH) / WINDOWS_TICKS_PER_SECOND;
}
void OS_Windows::delay_usec(uint32_t p_usec) const {
if (p_usec < 1000) {
Sleep(1);
} else {
Sleep(p_usec / 1000);
}
}
uint64_t OS_Windows::get_ticks_usec() const {
uint64_t ticks;
// This is the number of clock ticks since start
QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
// Subtract the ticks at game start to get
// the ticks since the game started
ticks -= ticks_start;
// Divide by frequency to get the time in seconds
// original calculation shown below is subject to overflow
// with high ticks_per_second and a number of days since the last reboot.
// time = ticks * 1000000L / ticks_per_second;
// we can prevent this by either using 128 bit math
// or separating into a calculation for seconds, and the fraction
uint64_t seconds = ticks / ticks_per_second;
// compiler will optimize these two into one divide
uint64_t leftover = ticks % ticks_per_second;
// remainder
uint64_t time = (leftover * 1000000L) / ticks_per_second;
// seconds
time += seconds * 1000000L;
return time;
}
String OS_Windows::_quote_command_line_argument(const String &p_text) const {
for (int i = 0; i < p_text.size(); i++) {
char32_t c = p_text[i];
if (c == ' ' || c == '&' || c == '(' || c == ')' || c == '[' || c == ']' || c == '{' || c == '}' || c == '^' || c == '=' || c == ';' || c == '!' || c == '\'' || c == '+' || c == ',' || c == '`' || c == '~') {
return "\"" + p_text + "\"";
}
}
return p_text;
}
static void _append_to_pipe(char *p_bytes, int p_size, String *r_pipe, Mutex *p_pipe_mutex) {
// Try to convert from default ANSI code page to Unicode.
LocalVector<wchar_t> wchars;
int total_wchars = MultiByteToWideChar(CP_ACP, 0, p_bytes, p_size, nullptr, 0);
if (total_wchars > 0) {
wchars.resize(total_wchars);
if (MultiByteToWideChar(CP_ACP, 0, p_bytes, p_size, wchars.ptr(), total_wchars) == 0) {
wchars.clear();
}
}
if (p_pipe_mutex) {
p_pipe_mutex->lock();
}
if (wchars.is_empty()) {
// Let's hope it's compatible with UTF-8.
(*r_pipe) += String::utf8(p_bytes, p_size);
} else {
(*r_pipe) += String(wchars.ptr(), total_wchars);
}
if (p_pipe_mutex) {
p_pipe_mutex->unlock();
}
}
Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
String path = p_path.replace("/", "\\");
String command = _quote_command_line_argument(path);
for (const String &E : p_arguments) {
command += " " + _quote_command_line_argument(E);
}
ProcessInfo pi;
ZeroMemory(&pi.si, sizeof(pi.si));
pi.si.cb = sizeof(pi.si);
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
bool inherit_handles = false;
HANDLE pipe[2] = { nullptr, nullptr };
if (r_pipe) {
// Create pipe for StdOut and StdErr.
SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
sa.bInheritHandle = true;
sa.lpSecurityDescriptor = nullptr;
ERR_FAIL_COND_V(!CreatePipe(&pipe[0], &pipe[1], &sa, 0), ERR_CANT_FORK);
ERR_FAIL_COND_V(!SetHandleInformation(pipe[0], HANDLE_FLAG_INHERIT, 0), ERR_CANT_FORK); // Read handle is for host process only and should not be inherited.
pi.si.dwFlags |= STARTF_USESTDHANDLES;
pi.si.hStdOutput = pipe[1];
if (read_stderr) {
pi.si.hStdError = pipe[1];
}
inherit_handles = true;
}
DWORD creation_flags = NORMAL_PRIORITY_CLASS;
if (p_open_console) {
creation_flags |= CREATE_NEW_CONSOLE;
} else {
creation_flags |= CREATE_NO_WINDOW;
}
int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, inherit_handles, creation_flags, nullptr, nullptr, si_w, &pi.pi);
if (!ret && r_pipe) {
CloseHandle(pipe[0]); // Cleanup pipe handles.
CloseHandle(pipe[1]);
}
ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
if (r_pipe) {
CloseHandle(pipe[1]); // Close pipe write handle (only child process is writing).
LocalVector<char> bytes;
int bytes_in_buffer = 0;
const int CHUNK_SIZE = 4096;
DWORD read = 0;
for (;;) { // Read StdOut and StdErr from pipe.
bytes.resize(bytes_in_buffer + CHUNK_SIZE);
const bool success = ReadFile(pipe[0], bytes.ptr() + bytes_in_buffer, CHUNK_SIZE, &read, NULL);
if (!success || read == 0) {
break;
}
// Assume that all possible encodings are ASCII-compatible.
// Break at newline to allow receiving long output in portions.
int newline_index = -1;
for (int i = read - 1; i >= 0; i--) {
if (bytes[bytes_in_buffer + i] == '\n') {
newline_index = i;
break;
}
}
if (newline_index == -1) {
bytes_in_buffer += read;
continue;
}
const int bytes_to_convert = bytes_in_buffer + (newline_index + 1);
_append_to_pipe(bytes.ptr(), bytes_to_convert, r_pipe, p_pipe_mutex);
bytes_in_buffer = read - (newline_index + 1);
memmove(bytes.ptr(), bytes.ptr() + bytes_to_convert, bytes_in_buffer);
}
if (bytes_in_buffer > 0) {
_append_to_pipe(bytes.ptr(), bytes_in_buffer, r_pipe, p_pipe_mutex);
}
CloseHandle(pipe[0]); // Close pipe read handle.
} else {
WaitForSingleObject(pi.pi.hProcess, INFINITE);
}
if (r_exitcode) {
DWORD ret2;
GetExitCodeProcess(pi.pi.hProcess, &ret2);
*r_exitcode = ret2;
}
CloseHandle(pi.pi.hProcess);
CloseHandle(pi.pi.hThread);
return OK;
}
Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
String path = p_path.replace("/", "\\");
String command = _quote_command_line_argument(path);
for (const String &E : p_arguments) {
command += " " + _quote_command_line_argument(E);
}
ProcessInfo pi;
ZeroMemory(&pi.si, sizeof(pi.si));
pi.si.cb = sizeof(pi.si);
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
DWORD creation_flags = NORMAL_PRIORITY_CLASS;
if (p_open_console) {
creation_flags |= CREATE_NEW_CONSOLE;
} else {
creation_flags |= CREATE_NO_WINDOW;
}
int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, creation_flags, nullptr, nullptr, si_w, &pi.pi);
ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
ProcessID pid = pi.pi.dwProcessId;
if (r_child_id) {
*r_child_id = pid;
}
process_map->insert(pid, pi);
return OK;
}
Error OS_Windows::kill(const ProcessID &p_pid) {
ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED);
const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi;
process_map->erase(p_pid);
const int ret = TerminateProcess(pi.hProcess, 0);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return ret != 0 ? OK : FAILED;
}
int OS_Windows::get_process_id() const {
return _getpid();
}
bool OS_Windows::is_process_running(const ProcessID &p_pid) const {
if (!process_map->has(p_pid)) {
return false;
}
const PROCESS_INFORMATION &pi = (*process_map)[p_pid].pi;
DWORD dw_exit_code = 0;
if (!GetExitCodeProcess(pi.hProcess, &dw_exit_code)) {
return false;
}
if (dw_exit_code != STILL_ACTIVE) {
return false;
}
return true;
}
Error OS_Windows::set_cwd(const String &p_cwd) {
if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0) {
return ERR_CANT_OPEN;
}
return OK;
}
Vector<String> OS_Windows::get_system_fonts() const {
Vector<String> ret;
HashSet<String> font_names;
ComAutoreleaseRef<IDWriteFactory> dwrite_factory;
HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory.reference));
ERR_FAIL_COND_V(FAILED(hr) || dwrite_factory.is_null(), ret);
ComAutoreleaseRef<IDWriteFontCollection> font_collection;
hr = dwrite_factory->GetSystemFontCollection(&font_collection.reference, false);
ERR_FAIL_COND_V(FAILED(hr) || font_collection.is_null(), ret);
UINT32 family_count = font_collection->GetFontFamilyCount();
for (UINT32 i = 0; i < family_count; i++) {
ComAutoreleaseRef<IDWriteFontFamily> family;
hr = font_collection->GetFontFamily(i, &family.reference);
ERR_CONTINUE(FAILED(hr) || family.is_null());
ComAutoreleaseRef<IDWriteLocalizedStrings> family_names;
hr = family->GetFamilyNames(&family_names.reference);
ERR_CONTINUE(FAILED(hr) || family_names.is_null());
UINT32 index = 0;
BOOL exists = false;
UINT32 length = 0;
Char16String name;
hr = family_names->FindLocaleName(L"en-us", &index, &exists);
ERR_CONTINUE(FAILED(hr));
hr = family_names->GetStringLength(index, &length);
ERR_CONTINUE(FAILED(hr));
name.resize(length + 1);
hr = family_names->GetString(index, (WCHAR *)name.ptrw(), length + 1);
ERR_CONTINUE(FAILED(hr));
font_names.insert(String::utf16(name.ptr(), length));
}
for (const String &E : font_names) {
ret.push_back(E);
}
return ret;
}
String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const {
String font_name = p_font_name;
if (font_name.to_lower() == "sans-serif") {
font_name = "Arial";
} else if (font_name.to_lower() == "serif") {
font_name = "Times New Roman";
} else if (font_name.to_lower() == "monospace") {
font_name = "Courier New";
} else if (font_name.to_lower() == "cursive") {
font_name = "Comic Sans MS";
} else if (font_name.to_lower() == "fantasy") {
font_name = "Gabriola";
}
ComAutoreleaseRef<IDWriteFactory> dwrite_factory;
HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory.reference));
ERR_FAIL_COND_V(FAILED(hr) || dwrite_factory.is_null(), String());
ComAutoreleaseRef<IDWriteFontCollection> font_collection;
hr = dwrite_factory->GetSystemFontCollection(&font_collection.reference, false);
ERR_FAIL_COND_V(FAILED(hr) || font_collection.is_null(), String());
UINT32 index = 0;
BOOL exists = false;
font_collection->FindFamilyName((const WCHAR *)font_name.utf16().get_data(), &index, &exists);
if (FAILED(hr)) {
return String();
}
ComAutoreleaseRef<IDWriteFontFamily> family;
hr = font_collection->GetFontFamily(index, &family.reference);
if (FAILED(hr) || family.is_null()) {
return String();
}
ComAutoreleaseRef<IDWriteFont> dwrite_font;
hr = family->GetFirstMatchingFont(p_bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_NORMAL, DWRITE_FONT_STRETCH_NORMAL, p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL, &dwrite_font.reference);
if (FAILED(hr) || dwrite_font.is_null()) {
return String();
}
ComAutoreleaseRef<IDWriteFontFace> dwrite_face;
hr = dwrite_font->CreateFontFace(&dwrite_face.reference);
if (FAILED(hr) || dwrite_face.is_null()) {
return String();
}
UINT32 number_of_files = 0;
hr = dwrite_face->GetFiles(&number_of_files, nullptr);
if (FAILED(hr)) {
return String();
}
Vector<ComAutoreleaseRef<IDWriteFontFile>> files;
files.resize(number_of_files);
hr = dwrite_face->GetFiles(&number_of_files, (IDWriteFontFile **)files.ptrw());
if (FAILED(hr)) {
return String();
}
for (UINT32 i = 0; i < number_of_files; i++) {
void const *reference_key = nullptr;
UINT32 reference_key_size = 0;
ComAutoreleaseRef<IDWriteLocalFontFileLoader> loader;
hr = files.write[i]->GetLoader((IDWriteFontFileLoader **)&loader.reference);
if (FAILED(hr) || loader.is_null()) {
continue;
}
hr = files.write[i]->GetReferenceKey(&reference_key, &reference_key_size);
if (FAILED(hr)) {
continue;
}
WCHAR file_path[MAX_PATH];
hr = loader->GetFilePathFromKey(reference_key, reference_key_size, &file_path[0], MAX_PATH);
if (FAILED(hr)) {
continue;
}
return String::utf16((const char16_t *)&file_path[0]);
}
return String();
}
String OS_Windows::get_executable_path() const {
WCHAR bufname[4096];
GetModuleFileNameW(nullptr, bufname, 4096);
String s = String::utf16((const char16_t *)bufname).replace("\\", "/");
return s;
}
bool OS_Windows::has_environment(const String &p_var) const {
#ifdef MINGW_ENABLED
return _wgetenv((LPCWSTR)(p_var.utf16().get_data())) != nullptr;
#else
WCHAR *env;
size_t len;
_wdupenv_s(&env, &len, (LPCWSTR)(p_var.utf16().get_data()));
const bool has_env = env != nullptr;
free(env);
return has_env;
#endif
}
String OS_Windows::get_environment(const String &p_var) const {
WCHAR wval[0x7fff]; // MSDN says 32767 char is the maximum
int wlen = GetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), wval, 0x7fff);
if (wlen > 0) {
return String::utf16((const char16_t *)wval);
}
return "";
}
bool OS_Windows::set_environment(const String &p_var, const String &p_value) const {
return (bool)SetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), (LPCWSTR)(p_value.utf16().get_data()));
}
String OS_Windows::get_stdin_string(bool p_block) {
if (p_block) {
char buff[1024];
return fgets(buff, 1024, stdin);
}
return String();
}
Error OS_Windows::shell_open(String p_uri) {
INT_PTR ret = (INT_PTR)ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL);
if (ret > 32) {
return OK;
} else {
switch (ret) {
case ERROR_FILE_NOT_FOUND:
case SE_ERR_DLLNOTFOUND:
return ERR_FILE_NOT_FOUND;
case ERROR_PATH_NOT_FOUND:
return ERR_FILE_BAD_PATH;
case ERROR_BAD_FORMAT:
return ERR_FILE_CORRUPT;
case SE_ERR_ACCESSDENIED:
return ERR_UNAUTHORIZED;
case 0:
case SE_ERR_OOM:
return ERR_OUT_OF_MEMORY;
default:
return FAILED;
}
}
}
String OS_Windows::get_locale() const {
const _WinLocale *wl = &_win_locales[0];
LANGID langid = GetUserDefaultUILanguage();
String neutral;
int lang = PRIMARYLANGID(langid);
int sublang = SUBLANGID(langid);
while (wl->locale) {
if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) {
neutral = wl->locale;
}
if (lang == wl->main_lang && sublang == wl->sublang) {
return String(wl->locale).replace("-", "_");
}
wl++;
}
if (!neutral.is_empty()) {
return String(neutral).replace("-", "_");
}
return "en";
}
// We need this because GetSystemInfo() is unreliable on WOW64
// see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724381(v=vs.85).aspx
// Taken from MSDN
typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
LPFN_ISWOW64PROCESS fnIsWow64Process;
BOOL is_wow64() {
BOOL wow64 = FALSE;
fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
if (fnIsWow64Process) {
if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) {
wow64 = FALSE;
}
}
return wow64;
}
int OS_Windows::get_processor_count() const {
SYSTEM_INFO sysinfo;
if (is_wow64()) {
GetNativeSystemInfo(&sysinfo);
} else {
GetSystemInfo(&sysinfo);
}
return sysinfo.dwNumberOfProcessors;
}
String OS_Windows::get_processor_name() const {
const String id = "Hardware\\Description\\System\\CentralProcessor\\0";
HKEY hkey;
if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(id.utf16().get_data()), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) {
ERR_FAIL_V_MSG("", String("Couldn't get the CPU model name. Returning an empty string."));
}
WCHAR buffer[256];
DWORD buffer_len = 256;
DWORD vtype = REG_SZ;
if (RegQueryValueExW(hkey, L"ProcessorNameString", NULL, &vtype, (LPBYTE)buffer, &buffer_len) == ERROR_SUCCESS) {
RegCloseKey(hkey);
return String::utf16((const char16_t *)buffer, buffer_len).strip_edges();
} else {
RegCloseKey(hkey);
ERR_FAIL_V_MSG("", String("Couldn't get the CPU model name. Returning an empty string."));
}
}
void OS_Windows::run() {
if (!main_loop) {
return;
}
main_loop->initialize();
while (!force_quit) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
if (Main::iteration()) {
break;
}
}
main_loop->finalize();
}
MainLoop *OS_Windows::get_main_loop() const {
return main_loop;
}
uint64_t OS_Windows::get_embedded_pck_offset() const {
Ref<FileAccess> f = FileAccess::open(get_executable_path(), FileAccess::READ);
if (f.is_null()) {
return 0;
}
// Process header.
{
f->seek(0x3c);
uint32_t pe_pos = f->get_32();
f->seek(pe_pos);
uint32_t magic = f->get_32();
if (magic != 0x00004550) {
return 0;
}
}
int num_sections;
{
int64_t header_pos = f->get_position();
f->seek(header_pos + 2);
num_sections = f->get_16();
f->seek(header_pos + 16);
uint16_t opt_header_size = f->get_16();
// Skip rest of header + optional header to go to the section headers.
f->seek(f->get_position() + 2 + opt_header_size);
}
int64_t section_table_pos = f->get_position();
// Search for the "pck" section.
int64_t off = 0;
for (int i = 0; i < num_sections; ++i) {
int64_t section_header_pos = section_table_pos + i * 40;
f->seek(section_header_pos);
uint8_t section_name[9];
f->get_buffer(section_name, 8);
section_name[8] = '\0';
if (strcmp((char *)section_name, "pck") == 0) {
f->seek(section_header_pos + 20);
off = f->get_32();
break;
}
}
return off;
}
String OS_Windows::get_config_path() const {
// The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_CONFIG_HOME")) {
if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
return get_environment("XDG_CONFIG_HOME").replace("\\", "/");
} else {
WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `%APPDATA%` or `.` per the XDG Base Directory specification.");
}
}
if (has_environment("APPDATA")) {
return get_environment("APPDATA").replace("\\", "/");
}
return ".";
}
String OS_Windows::get_data_path() const {
// The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_DATA_HOME")) {
if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
return get_environment("XDG_DATA_HOME").replace("\\", "/");
} else {
WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
}
}
return get_config_path();
}
String OS_Windows::get_cache_path() const {
static String cache_path_cache;
if (cache_path_cache.is_empty()) {
// The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_CACHE_HOME")) {
if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
cache_path_cache = get_environment("XDG_CACHE_HOME").replace("\\", "/");
} else {
WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%LOCALAPPDATA%\\cache`, `%TEMP%` or `get_config_path()` per the XDG Base Directory specification.");
}
}
if (cache_path_cache.is_empty() && has_environment("LOCALAPPDATA")) {
cache_path_cache = get_environment("LOCALAPPDATA").replace("\\", "/");
}
if (cache_path_cache.is_empty() && has_environment("TEMP")) {
cache_path_cache = get_environment("TEMP").replace("\\", "/");
}
if (cache_path_cache.is_empty()) {
cache_path_cache = get_config_path();
}
}
return cache_path_cache;
}
// Get properly capitalized engine name for system paths
String OS_Windows::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
String OS_Windows::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
KNOWNFOLDERID id;
switch (p_dir) {
case SYSTEM_DIR_DESKTOP: {
id = FOLDERID_Desktop;
} break;
case SYSTEM_DIR_DCIM: {
id = FOLDERID_Pictures;
} break;
case SYSTEM_DIR_DOCUMENTS: {
id = FOLDERID_Documents;
} break;
case SYSTEM_DIR_DOWNLOADS: {
id = FOLDERID_Downloads;
} break;
case SYSTEM_DIR_MOVIES: {
id = FOLDERID_Videos;
} break;
case SYSTEM_DIR_MUSIC: {
id = FOLDERID_Music;
} break;
case SYSTEM_DIR_PICTURES: {
id = FOLDERID_Pictures;
} break;
case SYSTEM_DIR_RINGTONES: {
id = FOLDERID_Music;
} break;
}
PWSTR szPath;
HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath);
ERR_FAIL_COND_V(res != S_OK, String());
String path = String::utf16((const char16_t *)szPath).replace("\\", "/");
CoTaskMemFree(szPath);
return path;
}
String OS_Windows::get_user_data_dir() const {
String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name"));
if (!appname.is_empty()) {
bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir");
if (use_custom_dir) {
String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true);
if (custom_dir.is_empty()) {
custom_dir = appname;
}
return get_data_path().plus_file(custom_dir).replace("\\", "/");
} else {
return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/");
}
}
return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file("[unnamed project]");
}
String OS_Windows::get_unique_id() const {
HW_PROFILE_INFOA HwProfInfo;
ERR_FAIL_COND_V(!GetCurrentHwProfileA(&HwProfInfo), "");
return String((HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN);
}
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
return p_feature == "pc";
}
void OS_Windows::disable_crash_handler() {
crash_handler.disable();
}
bool OS_Windows::is_disable_crash_handler() const {
return crash_handler.is_disabled();
}
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
Char16String utf16 = p_path.utf16();
WCHAR *from = new WCHAR[utf16.length() + 2];
wcscpy_s(from, utf16.length() + 1, (LPCWSTR)(utf16.get_data()));
from[utf16.length() + 1] = 0;
sf.hwnd = main_window;
sf.wFunc = FO_DELETE;
sf.pFrom = from;
sf.pTo = nullptr;
sf.fFlags = FOF_ALLOWUNDO | FOF_NOCONFIRMATION;
sf.fAnyOperationsAborted = FALSE;
sf.hNameMappings = nullptr;
sf.lpszProgressTitle = nullptr;
int ret = SHFileOperationW(&sf);
delete[] from;
if (ret) {
ERR_PRINT("SHFileOperation error: " + itos(ret));
return FAILED;
}
return OK;
}
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
ticks_per_second = 0;
ticks_start = 0;
main_loop = nullptr;
process_map = nullptr;
force_quit = false;
hInstance = _hInstance;
#ifdef STDOUT_FILE
stdo = fopen("stdout.txt", "wb");
#endif
#ifdef WASAPI_ENABLED
AudioDriverManager::add_driver(&driver_wasapi);
#endif
#ifdef XAUDIO2_ENABLED
AudioDriverManager::add_driver(&driver_xaudio2);
#endif
DisplayServerWindows::register_windows_driver();
// Enable ANSI escape code support on Windows 10 v1607 (Anniversary Update) and later.
// This lets the engine and projects use ANSI escape codes to color text just like on macOS and Linux.
//
// NOTE: The engine does not use ANSI escape codes to color error/warning messages; it uses Windows API calls instead.
// Therefore, error/warning messages are still colored on Windows versions older than 10.
HANDLE stdoutHandle;
stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD outMode = 0;
outMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
if (!SetConsoleMode(stdoutHandle, outMode)) {
// Windows 8.1 or below, or Windows 10 prior to Anniversary Update.
print_verbose("Can't set the ENABLE_VIRTUAL_TERMINAL_PROCESSING Windows console mode. `print_rich()` will not work as expected.");
}
Vector<Logger *> loggers;
loggers.push_back(memnew(WindowsTerminalLogger));
_set_logger(memnew(CompositeLogger(loggers)));
}
OS_Windows::~OS_Windows() {
#ifdef STDOUT_FILE
fclose(stdo);
#endif
}