godot/platform
2014-04-06 02:13:36 +03:00
..
android Fixed Android crash by adding safety to the hideKeyboard() -function. 2014-04-06 02:13:36 +03:00
bb10 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
flash -run script in editor 2014-02-20 23:01:44 -03:00
iphone -Support for changing fonts 2014-04-05 12:39:30 -03:00
isim -Support for changing fonts 2014-04-05 12:39:30 -03:00
javascript -improved physics ccd 2014-02-19 11:57:14 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays. 2014-02-18 22:48:38 -05:00
server Stop tracking platform/server/logo.h for it will be autogenerated 2014-02-19 23:51:08 +08:00
windows Add display/resizable to project setting to prevent windwo from resizing 2014-03-27 23:16:03 +08:00
x11 fixie 2014-02-26 14:25:42 -03:00