godot/modules/mono/mono_gd
Zae 587d689c5f
C#: Fix not assigning `runtime_initialized` when initializing with AOT.
(cherry picked from commit e868a9f577)
2024-03-11 17:36:20 +01:00
..
gd_mono.cpp C#: Fix not assigning `runtime_initialized` when initializing with AOT. 2024-03-11 17:36:20 +01:00
gd_mono.h [iOS] Fix dotnet export. 2023-11-16 15:05:44 +02:00
gd_mono_cache.cpp [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-26 16:44:52 +02:00
gd_mono_cache.h Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support 2023-09-25 17:18:05 +02:00