godot/editor/plugins
Hugo Locurcio df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
This makes it more obvious that the setting only affects mesh LOD,
not manual (H)LOD achieved using visibility ranges.
2021-12-29 00:11:50 +01:00
..
tiles Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
abstract_polygon_2d_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
abstract_polygon_2d_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_blend_space_1d_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_blend_space_1d_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_blend_space_2d_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_blend_tree_editor_plugin.h Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
animation_player_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_player_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_state_machine_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Fix some containers disabling wrong scrollbars 2021-12-09 00:25:17 +01:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Merge pull request #55747 from timothyqiu/editor-proxy 2021-12-16 10:06:14 +01:00
asset_library_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
audio_stream_editor_plugin.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
canvas_item_editor_plugin.h Move container warning to the toaster 2021-11-23 16:17:19 +01:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
collision_polygon_3d_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
collision_shape_2d_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
collision_shape_2d_editor_plugin.h Rename WorldMarginShape to WorldBoundaryShape 2021-09-14 11:16:31 -07:00
cpu_particles_2d_editor_plugin.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
curve_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
debugger_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
debugger_editor_plugin.h
editor_debugger_plugin.cpp Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_debugger_plugin.h Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_preview_plugins.cpp Merge pull request #56041 from Zylann/null_checks2 2021-12-18 09:31:26 +01:00
editor_preview_plugins.h Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
font_editor_plugin.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
font_editor_plugin.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
gpu_particles_2d_editor_plugin.cpp Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes. 2021-11-28 19:42:42 +01:00
gpu_particles_2d_editor_plugin.h Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes. 2021-11-28 19:42:42 +01:00
gpu_particles_3d_editor_plugin.cpp Fix GPUParticle3D emission point generation 2021-09-24 23:11:10 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
gpu_particles_collision_sdf_editor_plugin.h Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
gradient_editor_plugin.cpp Fix wrong ColorPicker shape with GradientEdit 2021-12-20 18:00:11 +01:00
gradient_editor_plugin.h Several Gradient improvements 2021-11-08 19:11:36 +01:00
input_event_editor_plugin.cpp Make various strings translatable 2021-07-19 18:30:52 -04:00
input_event_editor_plugin.h Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts 2021-07-06 23:50:33 +10:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Fixup last commit, change misleading CodeEditor for consistency 2021-12-09 11:40:46 +01:00
material_editor_plugin.h Add CanvasItem mode support to the MaterialEditor 2021-12-07 17:16:41 +03:00
mesh_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
mesh_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
mesh_instance_3d_editor_plugin.cpp Fix typo in create_outline error message. 2021-12-12 07:29:46 -05:00
mesh_instance_3d_editor_plugin.h Options to clean/simplify convex hull generated from mesh 2021-07-07 12:14:12 -07:00
mesh_library_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
mesh_library_editor_plugin.h implement individual mesh transform for meshlibrary items 2021-09-09 16:40:16 +02:00
multimesh_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
node_3d_editor_gizmos.h Allow any kind of Mesh to be added to an EditorNode3DGizmo 2021-12-03 08:52:07 +00:00
node_3d_editor_plugin.cpp Rename Lod Threshold to Mesh Lod Threshold 2021-12-29 00:11:50 +01:00
node_3d_editor_plugin.h Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
occluder_instance_3d_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
ot_features_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
packed_scene_translation_parser_plugin.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
packed_scene_translation_parser_plugin.h Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
path_2d_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
path_3d_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
physical_bone_3d_editor_plugin.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
polygon_2d_editor_plugin.h Use real_t in editor plugins 2021-08-01 21:48:34 -05:00
resource_preloader_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
resource_preloader_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
root_motion_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
root_motion_editor_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
script_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
script_editor_plugin.h Improve save handling for built-in scripts 2021-11-07 23:51:12 +01:00
script_text_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
script_text_editor.h Added status bar and toggle scripts panel button to EditorHelp/VScripts 2021-09-15 11:35:03 +03:00
SCsub
shader_editor_plugin.cpp Refactor render_mode in shaders, forbid declaring duplicates 2021-12-21 22:20:09 +03:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Swap rest pose actions in the Skeleton2D editor 2021-11-10 23:39:59 +01:00
skeleton_2d_editor_plugin.h Swap rest pose actions in the Skeleton2D editor 2021-11-10 23:39:59 +01:00
skeleton_3d_editor_plugin.cpp Fixed odd behavior when Skeleton3DEditor is re-generated 2021-11-28 04:03:15 +09:00
skeleton_3d_editor_plugin.h Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
skeleton_ik_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
sprite_frames_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
style_box_editor_plugin.cpp Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
style_box_editor_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
sub_viewport_preview_editor_plugin.cpp Remove unnecessary get_editor_theme() in SubViewportPreview 2021-07-18 14:48:37 -06:00
sub_viewport_preview_editor_plugin.h Add viewport preview plugin 2021-07-12 20:04:46 -06:00
text_control_editor_plugin.cpp Add functions for getting name and font style from dynamic and bitmap fonts. 2021-10-31 12:40:58 +02:00
text_control_editor_plugin.h Add functions for getting name and font style from dynamic and bitmap fonts. 2021-10-31 12:40:58 +02:00
text_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
text_editor.h Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
texture_3d_editor_plugin.cpp Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
texture_3d_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_editor_plugin.cpp Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
texture_editor_plugin.h TexturePreview Update text when texture is being changed 2021-09-25 00:10:12 +02:00
texture_layered_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
texture_layered_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_region_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
texture_region_editor_plugin.h Explicit 2D naming and some organization in texture region editor plugin 2021-08-13 11:18:49 -05:00
theme_editor_plugin.cpp Improve user communication in the Add Item Type dialog 2021-12-14 17:00:15 +03:00
theme_editor_plugin.h Improve user communication in the Add Item Type dialog 2021-12-14 17:00:15 +03:00
theme_editor_preview.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
theme_editor_preview.h Allow scrolling theme preview when the control picker is active 2021-12-02 17:57:53 +03:00
version_control_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
version_control_editor_plugin.h Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
visual_shader_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
visual_shader_editor_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
voxel_gi_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
voxel_gi_editor_plugin.h Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF 2021-12-05 23:14:16 +01:00