.. |
cubio
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
character_shder.res
|
-fixed broken lighting in release version of godot for isometric light demo, fixes #1697
|
2015-04-30 11:34:24 -03:00 |
column.scn
|
Update 2D demos scenes for 2.0 format
|
2015-12-09 08:39:12 +01:00 |
cubio.gd
|
Remove systematic "Init(i)alization here" from _ready()
|
2015-12-09 08:39:12 +01:00 |
cubio.scn
|
Update 2D demos scenes for 2.0 format
|
2015-12-09 08:39:12 +01:00 |
energy.png
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
engine.cfg
|
Added some demo icons
|
2015-10-29 20:37:09 +01:00 |
faceColor.png
|
New Demo, Screen Space Shaders
|
2015-03-10 00:53:50 -03:00 |
faceMask.png
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
faceNormal.png
|
small optimizations to isometric light demo
|
2015-03-10 21:05:49 -03:00 |
fire.png
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
floor_shader.res
|
-fixed broken lighting in release version of godot for isometric light demo, fixes #1697
|
2015-04-30 11:34:24 -03:00 |
icon.png
|
Make all demo icons 8-bit/color RGB(A)
|
2015-11-23 00:19:00 +01:00 |
light2.png
|
small optimizations to isometric light demo
|
2015-03-10 21:05:49 -03:00 |
map.gd
|
Improve code formatting
|
2015-12-09 08:39:12 +01:00 |
map.scn
|
Update 2D demos scenes for 2.0 format
|
2015-12-09 08:39:12 +01:00 |
shadow_blob.png
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
shoot_halo.png
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
shoot.gd
|
Remove systematic "Init(i)alization here" from _ready()
|
2015-12-09 08:39:12 +01:00 |
shoot.scn
|
Update 2D demos scenes for 2.0 format
|
2015-12-09 08:39:12 +01:00 |
tileset_scene.scn
|
Update 2D demos scenes for 2.0 format
|
2015-12-09 08:39:12 +01:00 |
tileset.res
|
-fixed some glitches in isometric light demo, closes #1858
|
2015-05-10 18:14:38 -03:00 |
torch_light.png
|
small optimizations to isometric light demo
|
2015-03-10 21:05:49 -03:00 |
torch_shader.res
|
-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724
|
2015-04-24 23:46:42 -03:00 |
torch.scn
|
Update 2D demos scenes for 2.0 format
|
2015-12-09 08:39:12 +01:00 |
wall_shader.res
|
-fixed broken lighting in release version of godot for isometric light demo, fixes #1697
|
2015-04-30 11:34:24 -03:00 |