godot/scene
Michael Alexsander 4bef900399 Invert how `global_rate_scale` value works, and rename it to `playback_speed_scale` 2021-08-07 12:32:42 -03:00
..
2d Fix get_used_rect() calculation 2021-08-05 20:40:21 +02:00
3d Fix Path3D initial forward calculation 2021-08-07 12:39:34 +02:00
animation Add null check to Tween.bind_node() 2021-08-02 14:15:40 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Redraw on item list custom bg/fg colour change 2021-08-07 12:08:46 +01:00
main Merge pull request #51006 from foxydevloper/drag-drop-naming 2021-08-03 09:38:03 +02:00
resources Invert how `global_rate_scale` value works, and rename it to `playback_speed_scale` 2021-08-07 12:32:42 -03:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Refactor layer property editor grid 2021-07-30 11:19:50 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00