godot/editor/plugins
Aaron Franke 53d2a4e905 Snap transform gizmo values in the 3D editor
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001)
2019-07-25 19:40:35 -04:00
..
SCsub
abstract_polygon_2d_editor.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
abstract_polygon_2d_editor.h Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
animation_blend_space_1d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_1d_editor.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_blend_space_2d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_blend_tree_editor_plugin.h [AnimationNodeBlendTreeEditor] Usability improvements 2019-04-07 23:28:23 -03:00
animation_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_player_editor_plugin.h Fix minor onion layering control errors 2019-06-19 19:42:26 -03:00
animation_state_machine_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_state_machine_editor.h [StateMachine] Fix play position 2019-04-23 14:59:16 -03:00
animation_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_tree_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_tree_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_tree_player_editor_plugin.h
asset_library_editor_plugin.cpp Improve preview and screenshot display in the asset library 2019-07-18 20:10:30 +02:00
asset_library_editor_plugin.h Remove some references to unimplemented features in the assetlib 2019-06-12 12:26:37 +02:00
audio_stream_editor_plugin.cpp Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
audio_stream_editor_plugin.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
baked_lightmap_editor_plugin.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewport 2019-07-22 14:06:28 +02:00
canvas_item_editor_plugin.h Use resize cursors when hovering or dragging guides in the 2D editor 2019-07-15 14:24:45 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Implement snapping in the CSG gizmos and 3D polygon editor 2019-07-02 20:02:07 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Merge pull request #25311 from qarmin/third_point 2019-04-07 13:04:59 +02:00
collision_shape_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
cpu_particles_2d_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
curve_editor_plugin.cpp Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
curve_editor_plugin.h Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
editor_preview_plugins.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
editor_preview_plugins.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
gradient_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
item_list_editor_plugin.cpp Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672 2019-02-22 17:42:29 -03:00
item_list_editor_plugin.h Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
material_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
mesh_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_instance_editor_plugin.cpp Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
mesh_instance_editor_plugin.h
mesh_library_editor_plugin.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Merge pull request #29974 from clayjohn/particles_restart 2019-06-24 13:48:56 +02:00
particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
particles_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
path_2d_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
path_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
path_editor_plugin.cpp Implement snapping for most 3D gizmos 2019-07-03 12:26:01 +02:00
path_editor_plugin.h Add priority to gizmos and fix small issues 2019-03-12 00:30:50 +01:00
physical_bone_plugin.cpp Improve wording of various messages and make casing more consistent 2019-04-21 14:37:14 +02:00
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
polygon_2d_editor_plugin.h Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
resource_preloader_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
root_motion_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_editor_plugin.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
script_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
script_text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
shader_editor_plugin.cpp Fix code completion for shader editor 2019-07-06 12:03:17 +08:00
shader_editor_plugin.h Fix code completion for shader editor 2019-07-06 12:03:17 +08:00
skeleton_2d_editor_plugin.cpp Small ux improvement 2019-04-20 17:43:23 -03:00
skeleton_2d_editor_plugin.h
skeleton_editor_plugin.cpp
skeleton_editor_plugin.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
skeleton_ik_editor_plugin.cpp
skeleton_ik_editor_plugin.h
spatial_editor_plugin.cpp Snap transform gizmo values in the 3D editor 2019-07-25 19:40:35 -04:00
spatial_editor_plugin.h Add 'Align Rotation with View' to spatial editor 2019-07-23 15:14:03 +02:00
sprite_editor_plugin.cpp Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_editor_plugin.h Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_frames_editor_plugin.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
sprite_frames_editor_plugin.h Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
texture_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
texture_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture_region_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
texture_region_editor_plugin.h Fix TextureRegionEditorPlugin popping up even when explicitly hidden 2019-07-13 21:55:32 +03:00
theme_editor_plugin.cpp Fix bottom panel visibility behaviour in the theme editor 2019-05-21 13:16:06 -03:00
theme_editor_plugin.h Enhance theme preview 2019-02-19 21:52:56 -03:00
tile_map_editor_plugin.cpp Add tilemap editor rotation hotkeys 2019-07-14 15:46:47 +02:00
tile_map_editor_plugin.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
tile_set_editor_plugin.cpp Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
tile_set_editor_plugin.h Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
visual_shader_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
visual_shader_editor_plugin.h Highlight GLES3 functions in the visual shader member panel 2019-07-12 17:58:13 +03:00