godot/editor/icons/ConcavePolygonShape.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

1 line
604 B
XML

<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="evenodd" transform="translate(0 -1036.4)"><g fill="#2998ff"><path d="m8 1-7 3v8l7 3 7-3v-8z" transform="translate(0 1036.4)"/><path d="m8 1037.4-7 3v8l7 3 7-3v-8z"/><path d="m3 1041.4v6l5 2 5-2v-6l-5-2z"/></g><path d="m8 1049.4 5-2-5-2-5 2z" fill="#a2d2ff"/><path d="m8 1045.4 5 2v-6l-5-2z" fill="#68b6ff"/><g transform="translate(0 1036.4)"><path d="m8 1-7 3 2 1 5-2 5 2 2-1z" fill="#a2d2ff"/><path d="m1 4v8l7 3v-2l-5-2v-6z" fill="#68b6ff"/><path d="m15 4-2 1v6l-5 2v2l7-3z" fill="#2998ff"/></g></g></svg>