godot/scene
Eric M e0f8410d16 Improved breakpoint gutter for CodeEdit.
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
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2d Merge pull request #52754 from nekomatata/dynamic-body-modes 2021-09-28 17:11:17 -07:00
3d Merge pull request #53189 from AnilBK/use-class-specific-funcs 2021-09-29 07:40:52 +02:00
animation Refactor and move easing equations 2021-09-24 13:47:13 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Improved breakpoint gutter for CodeEdit. 2021-09-30 22:15:47 +10:00
main Fix focus shortcuts triggering incorrectly 2021-09-21 12:24:07 +10:00
resources Merge pull request #53189 from AnilBK/use-class-specific-funcs 2021-09-29 07:40:52 +02:00
register_scene_types.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
scene_string_names.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00