godot/servers
Juan Linietsky 0fb99306ff -working SCREEN_TEXTURE, SCREEN_UV shader variables
-Added refraction support for default material
-Enabled BCS adjustments, as well as color correction.
2017-06-05 22:34:32 -03:00
..
audio Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
physics_2d renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
visual -working SCREEN_TEXTURE, SCREEN_UV shader variables 2017-06-05 22:34:32 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
audio_server.cpp AudioServer: Set singleton to NULL when destructed 2017-04-27 21:36:35 +02:00
audio_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics_2d_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics_2d_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_server_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_server_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
server_wrap_mt_common.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
visual_server.h Removed skybox support, added panorama support. Skybox support may come back eventually, but hope not. 2017-05-25 14:00:43 -03:00