godot/servers/rendering/renderer_rd/shaders/effects
Rémi Verschelde 6bbfd160b0 SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
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SCsub SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
blur_raster.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
blur_raster_inc.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
bokeh_dof.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
bokeh_dof_inc.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
bokeh_dof_raster.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
copy.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
copy_to_fb.glsl Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
cube_to_dp.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_downsampler.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_downsampler_inc.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_downsampler_raster.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_filter.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_filter_raster.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_roughness.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_roughness_inc.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
cubemap_roughness_raster.glsl Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
resolve.glsl Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
tonemap.glsl Fix glow in Mix mode not working correctly when FXAA is enabled 2022-06-15 22:23:56 +02:00