godot/platform
Fabio Alessandrelli bb69f0c090 [Web] Improve emscripten "locateFile" glue.
Be more selective on what we rewrite, since in recent emscripten
versions loading dynamic libraries relies on it.
2023-10-11 21:21:34 +02:00
..
android Merge pull request #82893 from m4gr3d/godot_android_lib_improvements 2023-10-10 09:11:53 +02:00
ios Fix dotnet dev_mode regression 2023-10-10 12:24:02 -05:00
linuxbsd Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
macos [macOS] Use occlusionState instead of isOnActiveSpace to determine when window is drawable. 2023-10-10 12:20:06 +03:00
web [Web] Improve emscripten "locateFile" glue. 2023-10-11 21:21:34 +02:00
windows Merge pull request #82508 from floatingpointer/master 2023-10-09 15:32:13 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00