godot/editor
Sean Bohan e3f10f3e93 Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to `2d_editor`:

1. `scroll_to_pan`: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
2. `pan_speed`: use this value to change scroll speed
2017-05-26 18:35:39 +08:00
..
collada Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
icons Show transparency and accurate color for property 2017-04-28 02:09:18 +09:00
io_plugins Scene importer: add -rigidonly flag for empties (fixes #8430) 2017-04-30 16:27:00 +01:00
plugins Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling. 2017-05-26 18:35:39 +08:00
translations Mark Godot 3.0 exporter as work in progress 2017-04-10 19:40:08 +02:00
animation_editor.cpp Implemented scrolling factor for smooth trackpad scrolling 2017-05-15 06:44:00 +08:00
animation_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
array_property_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
asset_library_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
call_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
code_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
code_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
connections_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
create_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
create_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_asset_installer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_autoload_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_data.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_data.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_export_godot3.cpp Fixes to 3.0 exporter: fix rotations, remap animation tracks 2017-05-01 23:09:38 +02:00
editor_export_godot3.h Godot3 exporter: Convert engine.cfg properly 2017-04-09 02:11:36 +02:00
editor_file_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_file_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_file_system.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_file_system.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_fonts.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_help.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_help.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_import_export.cpp Rename debug/debug_port to network/debug_port. 2017-05-12 20:01:53 +02:00
editor_import_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_initialize_ssl.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_log.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_name_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_name_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_node.cpp Add setting to opt-out of capitalization in the property inspector 2017-04-27 08:46:45 +02:00
editor_node.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_path.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_path.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_profiler.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
editor_profiler.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_resource_preview.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_native.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_script.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run.cpp Rename debug/debug_port to network/debug_port. 2017-05-12 20:01:53 +02:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_scale.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
editor_scale.h Refactoring: rename tools/editor/ to editor/ 2017-03-18 23:45:45 +01:00
editor_settings.cpp Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling. 2017-05-26 18:35:39 +08:00
editor_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_themes.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
file_type_cache.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
filesystem_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
filesystem_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
node_dock.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
node_dock.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
pane_drag.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
pane_drag.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_export.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_manager.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_manager.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_settings.cpp Add setting to opt-out of capitalization in the property inspector 2017-04-27 08:46:45 +02:00
project_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
property_editor.cpp Merge pull request #8561 from volzhs/modulate-transparency-2.1 2017-05-02 11:28:28 +02:00
property_editor.h Merge pull request #8561 from volzhs/modulate-transparency-2.1 2017-05-02 11:28:28 +02:00
pvrtc_compress.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
quick_open.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
quick_open.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
reparent_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
resources_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_tree_dock.cpp Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
scene_tree_dock.h Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
scene_tree_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_tree_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
script_create_dialog.cpp Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
script_create_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
script_editor_debugger.cpp Add setting to opt-out of capitalization in the property inspector 2017-04-27 08:46:45 +02:00
script_editor_debugger.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-18 23:45:45 +01:00
settings_config_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
settings_config_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_editor_gizmos.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_editor_gizmos.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00