Commit Graph

66 Commits

Author SHA1 Message Date
Sean Bohan
e3f10f3e93 Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to `2d_editor`:

1. `scroll_to_pan`: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
2. `pan_speed`: use this value to change scroll speed
2017-05-26 18:35:39 +08:00
Jon Ross
4ed2722589 Fix #8819. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes. 2017-05-19 14:01:28 -07:00
Rémi Verschelde
aa046a85dc Merge pull request #8740 from pixelpicosean/scrollingWithFactor
Implemented scrolling factor for precision trackpads for 2.1
2017-05-15 07:57:05 +02:00
Sean Bohan
ee670f3724 Implemented scrolling factor for smooth trackpad scrolling
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.

Ported from 304a1f5b5a (#7864).
Fixes #492 and #3913.
2017-05-15 06:44:00 +08:00
Fabio Alessandrelli
aa167fa04b Rename debug/debug_port to network/debug_port.
Expose it in editor settings.
2017-05-12 20:01:53 +02:00
Fabio Alessandrelli
7a4dc3be41 Allow selecting editor debug host and port.
Possibly fixes various editor<->debugger connection related problems.

(cherry picked from commit 98eb58a93c)
2017-05-12 20:01:53 +02:00
Rémi Verschelde
c1e0ed4d8b Merge pull request #8643 from RandomShaper/fix-atlas-repeat-2.1
Fix inverted logic for atlas repeat (2.1)
2017-05-05 23:03:29 +02:00
Rémi Verschelde
4db6b8ff85 Merge pull request #8619 from akien-mga/3.0-exporter
Fixes to 3.0 exporter: fix rotations, remap animation tracks
2017-05-05 22:51:38 +02:00
Pedro J. Estébanez
ceb1f7afda Fix inverted logic for atlas repeat 2017-05-04 14:27:06 +02:00
Rémi Verschelde
17619b5420 Merge pull request #8435 from hikari-no-yume/scene_import_rigidonly_flag
Scene importer: add -rigidonly flag for empties (fixes #8430)
2017-05-02 11:32:00 +02:00
Rémi Verschelde
e936089161 Merge pull request #8561 from volzhs/modulate-transparency-2.1
Show transparency and accurate color for property
2017-05-02 11:28:28 +02:00
Rémi Verschelde
dd5fd4fdac Merge pull request #8542 from RandomShaper/opt-out-capitalization-2.1
Add setting to opt-out of capitalization in property inspectors (2.1)
2017-05-02 11:25:25 +02:00
Rémi Verschelde
13d1df2e4b Fixes to 3.0 exporter: fix rotations, remap animation tracks
Also fixed some spacing issues to better match to .tscn format as written
by Godot 3.0.
2017-05-01 23:09:38 +02:00
Andrea Faulds
c6fa193d66 Scene importer: add -rigidonly flag for empties (fixes #8430) 2017-04-30 16:27:00 +01:00
volzhs
e592860145 Show transparency and accurate color for property 2017-04-28 02:09:18 +09:00
Pedro J. Estébanez
9a0e08a352 Add setting to opt-out of capitalization in the property inspector 2017-04-27 08:46:45 +02:00
allkhor
b010b4a85c ScriptEditor: Fixes bug where menu option would be handled twice (2.1)
(cherry picked from commit 97c385d)
2017-04-21 03:11:32 +06:00
Rémi Verschelde
ebddc57eb1 Merge pull request #8466 from RandomShaper/fix-ik-2.1
Fix IK not being solved while dragging a bone (2.1)
2017-04-20 16:32:20 +02:00
Pedro J. Estébanez
f5be049dd8 Fix IK not being solved while dragging a bone 2017-04-20 16:18:47 +02:00
Rémi Verschelde
90576e0c7a Merge pull request #8358 from volzhs/script-filename-2.1
Show script filename instead of thumbnail (2.1)
2017-04-20 02:09:13 +02:00
Rémi Verschelde
f9bde9ddf7 Adapt Godot 3 exporter to new project file extension 2017-04-20 01:55:54 +02:00
Rémi Verschelde
5ea3c0350a Merge pull request #8429 from RandomShaper/fix-sample-lib-editor-2.1
Fix inability to remove samples from libraries (2.1)
2017-04-17 23:45:13 +02:00
Pedro J. Estébanez
3922407ceb Fix inability to remove samples from libraries 2017-04-17 00:28:29 +02:00
Andreas Haas
9b44117729 Merge pull request #8390 from volzhs/inspector-button-margin-2.1
Make buttons closer in Inspector panel (2.1)
2017-04-14 17:52:28 +02:00
Andreas Haas
2e68d4b407 Merge pull request #8355 from volzhs/texture-view-2.1
Prevent to take too much space for long vertical texture (2.1)
2017-04-14 17:50:45 +02:00
volzhs
dc519bf3bb Make buttons closer in Inspector panel 2017-04-13 23:54:33 +09:00
volzhs
72522596a9 Show script filename instead of thumbnail
fix #7483
2017-04-12 00:04:57 +09:00
volzhs
21edeebfdb Prevent to take too much space for long vertical texture
fix #8176
2017-04-11 20:29:35 +09:00
Rémi Verschelde
c449df86f7 Mark Godot 3.0 exporter as work in progress 2017-04-10 19:40:08 +02:00
Rémi Verschelde
a7a5ac596e Godot3 exporter: Convert engine.cfg properly
Use a map to keep track of renamings as done for other properties.
The saving is a bit hackish, there might be simpler solutions.
2017-04-09 02:11:36 +02:00
Rémi Verschelde
2491754de7 Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
Rémi Verschelde
e9b045d9e5 Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
Rémi Verschelde
64d8eeb4a1 i18n: Sync translations with Weblate 2017-04-07 21:26:46 +02:00
Rémi Verschelde
6d722f2622 i18n: Add WIP Czech, Danish, Greek, Dutch and Thai translations 2017-04-07 21:25:56 +02:00
Rémi Verschelde
593149b1a0 i18n: Update template with current source 2017-04-07 21:22:11 +02:00
Rémi Verschelde
2ee9e033ec Merge pull request #8202 from williamd1k0/add-script-button
Add Attach and Clear Script buttons (2.1)
2017-04-07 08:54:39 +02:00
Pedro J. Estébanez
9f8f8efa67 Add priority to samples in a library 2017-04-06 23:59:49 +02:00
volzhs
a67400aee7 Make buttons closer in Scene tree
(cherry picked from commit a911b1f126)
2017-04-05 08:19:57 +02:00
Rémi Verschelde
12749dd67a Merge pull request #8240 from volzhs/crash-project-setting
Fix crash when change project settings
2017-04-03 11:34:14 +02:00
volzhs
ddd01332ef Fix crash when change project settings 2017-04-03 17:49:02 +09:00
Rémi Verschelde
fd5215bffb Merge pull request #8179 from efornara/2.1
Allow remote debugging on disconnected Windows machines
2017-03-30 10:30:59 +02:00
Rémi Verschelde
2798a85ba7 Merge pull request #8172 from RandomShaper/improve-tile-palette-2.1
Several enhancements for the tile map editor (2.1)
2017-03-30 10:29:53 +02:00
William Tumeo
d90809151f Re-add attach button and context menu from 1880238c3e 2017-03-29 18:36:58 -03:00
William Tumeo
1307ff7eb1 Re-add clear script button and context menu from ce5200b30e 2017-03-29 17:23:49 -03:00
Emanuele Fornara
facacb886c Workaround to allow debugging on Windows when offline 2017-03-29 19:44:18 +01:00
William Tumeo
5d8d51719a Re-add script icons from 544194053a 2017-03-29 04:06:53 -03:00
William Tumeo
95f747ec93 Re-add create/load script button and context menu
- create from f51b202566
- load from 41329f9750
2017-03-29 03:46:35 -03:00
William Tumeo
225b1d2d76 Re-add script button from b77200728e 2017-03-29 02:16:26 -03:00
Pedro J. Estébanez
bba31fbad7 Several enhancements for the tile map editor
Allow sorting tile palette by name
Allow hiding tile ids in tile palette
2017-03-27 10:46:44 +02:00
Rémi Verschelde
e3d6d863af Merge pull request #8170 from RandomShaper/fix-uniform-move-2.1
Include uniform (Shift down) mode in only-one-Node2D dragging (2.1)
2017-03-27 08:57:05 +02:00