.. |
SCsub
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
multiplayer_spawner.cpp
|
Use `switch` consistently in `_notification` (`scene` folder)
|
2022-02-15 18:44:55 +01:00 |
multiplayer_spawner.h
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
multiplayer_synchronizer.cpp
|
Use `switch` consistently in `_notification` (`scene` folder)
|
2022-02-15 18:44:55 +01:00 |
multiplayer_synchronizer.h
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
scene_cache_interface.cpp
|
[Net] Optimize object cache notification send for single peer.
|
2022-02-21 19:55:07 +01:00 |
scene_cache_interface.h
|
Zero initialize all pointer class and struct members
|
2022-04-04 19:49:50 +02:00 |
scene_replication_interface.cpp
|
[Net] Fix multi-peer path-only replication.
|
2022-02-21 19:05:04 +01:00 |
scene_replication_interface.h
|
Zero initialize all pointer class and struct members
|
2022-04-04 19:49:50 +02:00 |
scene_replication_state.cpp
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
scene_replication_state.h
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
scene_rpc_interface.cpp
|
Remove VARIANT_ARG* macros
|
2022-03-09 18:39:13 +01:00 |
scene_rpc_interface.h
|
[Net] Move RPC, Node cache out of MultiplayerAPI.
|
2022-02-05 02:00:23 +01:00 |