godot/servers/rendering
Hugo Locurcio 3d61653e45 Document the InitialAction enum in RenderingDevice
This also improves the documentation for the FinalAction enum,
and fixes an incorrect comment in the RenderingDevice header.

(cherry picked from commit 0f82a0f569)
2023-06-16 16:37:38 +02:00
..
dummy Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
renderer_rd Fix Rotation Issue with NODE_POSITION_VIEW Visual Shader Node 2023-05-12 12:31:22 +02:00
storage Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00
renderer_canvas_cull.cpp CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_cull.h CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_render.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-14 13:59:03 +01:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_geometry_instance.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_cull.cpp Fix instance uniforms breaking when setting a new mesh. 2023-03-14 13:59:03 +01:00
renderer_scene_cull.h Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
renderer_scene_occlusion_cull.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_render.cpp Rename `center` method to `get_center` in Plane. 2023-01-15 17:18:50 +01:00
renderer_scene_render.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_viewport.cpp Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
renderer_viewport.h Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
rendering_device.cpp Fix unsupported sampler filter used for voxel GI 2023-04-27 08:43:30 +02:00
rendering_device.h Document the InitialAction enum in RenderingDevice 2023-06-16 16:37:38 +02:00
rendering_device_binds.cpp Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
rendering_device_binds.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_method.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_method.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server_default.cpp Add framework for avoidance of color flash in new windows 2023-01-12 21:42:51 +01:00
rendering_server_default.h Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
rendering_server_globals.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server_globals.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_compiler.cpp Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
shader_compiler.h Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_language.cpp Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
shader_language.h Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
shader_preprocessor.cpp Fix Shader Preprocessor line numbering when disabled 2023-04-27 08:41:43 +02:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-27 08:41:43 +02:00
shader_types.cpp Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access 2023-02-01 07:33:18 +01:00
shader_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00