godot/scene/audio/sound_room_params.cpp

181 lines
7.5 KiB
C++

/*************************************************************************/
/* sound_room_params.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "sound_room_params.h"
#include "scene/main/viewport.h"
#ifndef _3D_DISABLED
void SoundRoomParams::_update_sound_room() {
if (!room.is_valid())
return;
for(int i=0;i<PARAM_MAX;i++) {
SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(i),params[i]);
}
SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb));
SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources);
}
void SoundRoomParams::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_ENTER_TREE: {
//#if 0
Node *n=this;
Room *room_instance=NULL;
while(n) {
room_instance=n->cast_to<Room>();
if (room_instance) {
break;
}
if (n->cast_to<Viewport>())
break;
n=n->get_parent();
}
if (room_instance) {
room=room_instance->get_sound_room();
} else {
room=get_viewport()->find_world()->get_sound_space();
}
_update_sound_room();
//#endif
} break;
case NOTIFICATION_EXIT_TREE: {
room=RID();
} break;
}
}
void SoundRoomParams::set_param(Params p_param, float p_value) {
ERR_FAIL_INDEX(p_param,PARAM_MAX);
params[p_param]=p_value;
if (room.is_valid())
SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value);
}
float SoundRoomParams::get_param(Params p_param) const {
ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
return params[p_param];
}
void SoundRoomParams::set_reverb_mode(Reverb p_mode) {
ERR_FAIL_INDEX(p_mode,4);
reverb=p_mode;
if (room.is_valid())
SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode));
}
SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const {
return reverb;
}
void SoundRoomParams::set_force_params_to_all_sources(bool p_force) {
force_params_for_all_sources=p_force;
if (room.is_valid())
SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force);
}
bool SoundRoomParams::is_forcing_params_to_all_sources() {
return force_params_for_all_sources;
}
void SoundRoomParams::_bind_methods() {
ClassDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param );
ClassDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param );
ClassDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode );
ClassDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode );
ClassDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources );
ClassDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources );
ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE);
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") );
}
SoundRoomParams::SoundRoomParams() {
reverb=REVERB_HALL;
params[PARAM_SPEED_OF_SOUND_SCALE]=1;
params[PARAM_DOPPLER_FACTOR]=1.0;
params[PARAM_PITCH_SCALE]=1.0;
params[PARAM_VOLUME_SCALE_DB]=0;
params[PARAM_REVERB_SEND]=0;
params[PARAM_CHORUS_SEND]=0;
params[PARAM_ATTENUATION_SCALE]=1.0;
params[PARAM_ATTENUATION_HF_CUTOFF]=5000;
params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
params[PARAM_ATTENUATION_REVERB_SCALE]=0.0;
force_params_for_all_sources=false;
}
#endif