godot/main
Hugo Locurcio e559dcb8f5
Increase the default project window size for better usability
The new default window size is tuned to:

- Have a 16:9 aspect ratio,
- Have both dimensions divisible by 8 to better play along with
  video recording,
- Be displayable correctly in windowed mode on a 1366×768 display
  (tested on Windows 10 with default settings).

This breaks compatibility with projects that didn't change the
window size from the default value (or that kept one of the values
to its default).
2022-08-18 21:22:18 +02:00
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-17 22:57:35 +01:00
main_timer_sync.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
main_timer_sync.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
main.cpp Increase the default project window size for better usability 2022-08-18 21:22:18 +02:00
main.h Hide the first --print-fps outputs after the engine has started 2022-05-17 12:28:56 +02:00
performance.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
performance.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
SCsub Remove editor splash screen with sponsors logo 2021-11-30 12:47:25 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00