godot/platform/android
Fabio Alessandrelli 92031098bf Move mixrate and latency definition to AudioServer
Each driver used to define the (same) project settings value, but the
setting names are not driver specific. Ovverriding is still possible via
platform tags.

(cherry picked from commit 90c7102b51)
2020-05-18 16:40:33 +02:00
..
api Add signal support to Godot Android plugin: 2020-03-27 01:37:41 -07:00
export Implementation of the Godot Android Plugin configuration file 2020-05-16 23:09:45 -07:00
java Implementation of the Godot Android Plugin configuration file 2020-05-16 23:09:45 -07:00
plugin Implementation of the Godot Android Plugin configuration file 2020-05-16 23:09:45 -07:00
SCsub Miscellaneous cleanup for the Android codebase: 2020-03-25 09:00:37 -07:00
android_keys_utils.cpp Miscellaneous cleanup for the Android codebase: 2020-03-25 09:00:37 -07:00
android_keys_utils.h Miscellaneous cleanup for the Android codebase: 2020-03-25 09:00:37 -07:00
audio_driver_jandroid.cpp Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
audio_driver_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_driver_opensl.cpp Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
audio_driver_opensl.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Removed unused code in android detect.py and SCsub 2020-03-25 11:38:54 +01:00
dir_access_jandroid.cpp Fixes Android FileDialog 2020-01-10 15:25:08 +01:00
dir_access_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
java_class_wrapper.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
java_godot_io_wrapper.cpp Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_io_wrapper.h Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_lib_jni.cpp Android: Check for deprecated GodotPaymentV3 module, direct to new plugin 2020-05-15 13:32:30 +02:00
java_godot_lib_jni.h Re-architecture of the Godot Android plugin. 2020-03-09 10:30:02 +01:00
java_godot_wrapper.cpp Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration. 2020-03-28 15:42:21 -07:00
java_godot_wrapper.h Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration. 2020-03-28 15:42:21 -07:00
jni_utils.cpp Re-architecture of the Godot Android plugin. 2020-03-09 10:30:02 +01:00
jni_utils.h Add signal support to Godot Android plugin: 2020-03-27 01:37:41 -07:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
net_socket_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
net_socket_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
os_android.cpp Fix double tap pressed event regression 2020-02-14 15:56:26 +01:00
os_android.h Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00